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Fallout 3

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Anchorage War Memorial

By
Nathan Garvin

The Great Bobblehead Hunt is over, and we should be much better off in the way of wealth, gear, experience, and, of course, Bobbleheads. If you forgot, our secondary goal during this was to get injured for Moira. By injured, in this case, we were looking for under 50% Hit Points and at least one limb crippled. If you didn’t manage to sustain an injury like this at all during The Great Bobblehead Hunt… you’ll have to go out of your way to get injured. Falling and explosives are the best way to do this. When you’re properly beat up, return to Moira.

1) Resuming the Research

Moira will patch you up, good as new, and give you an Environmental Suit, three Med-X’s and your next task, as well. This time we need to hide a scanning device in a Mirelurk lair… preferably without killing any of the Mirelurks while you’re at it. That means one of two things: Either you trust your Sneak skill enough to get around unseen, or you make a mad dash, plant the sensor, and get out. Either way doesn’t sound good, so now’s a good time to use some of those Stealth Boys we’ve been finding. One of the reasons we took a break from the Wasteland Survival Guide to go hunt Bobbleheads was to improve out skills and collect more Stealth Boys, in fact. Also hitting level 12 and getting the Silent Running Perk helps, if you managed to do that.

2) Quick and Easy

Head over to the south-eastern side of the island the memorial is on and enter through the Memorial Service Entrance [Very Easy]. Enter stealth mode and use a Stealth Boy. Head straight down the tunnel and continue going east when the path branches four ways. To either side of you will be a Mirelurk guarding an egg clutch. Plant Moira’s observer right in any of the egg clutches, turn around, and leave. There, that wasn’t so bad, was it?

3) Chapter Two, In the Books

Return to Moira and claim your reward for this quest. You’ll get five Stealth Boys and the Shady Hat , which is a nifty little item that raises your Sneak and Perception, while looking fashionable. Now chapter two is completed, you’ll get three more quests to do. She wants you to find out about Rivet City’s history, go to the RobCo factory and figure out how to harness old technology, and visit your local library. The Library is the least annoying of the three, so lets start there… of course, this wouldn’t be much fun if we didn’t do any exploration on our way there though, now would it?

First, however, it’s time to clear out the Anchorage Memorial. Now that the Wasteland Survival Guide quest involving it is over we can kill as many Mirelurks as we damn well please. Time to put that Sneak skill to good use getting sneak attack criticals on Mirelurks.

4) There and Back Again

This time enter through a door [Average] at the bottom of a staircase on the south-western end of the island. Kill whatever Mirelurks you find and loot the body of a Mercenary. On his body you’ll find the note “Merc’s Orders”. Work your way down stairs and go through the door leading to the Anchorage Memorial Facility.

5) Cleansing the Memorial

Book - D.C. Journal of Internal Medicine

Book - Dean’s Electronics

Search the upper level for minor loot. Downstairs you’ll find the body of Ted. Search it for the “Note For Ted” note. Play with the computer [Average] and select the ‘Unlock Secure Medical Safe’ option. In the room to the west you’ll find a floor safe under one of the tables. Loot it for a Door Component and a copy of Dean’s Electronics . On another table in this room is a D.C. Journal of Internal Medicine . Go through the door on the lower floor to reach the Anchorage Memorial Facility Bay. Head down to the Memorial Service Entrance-the same place you placed Moira’s observer. You could explore the Memorial Facility Offices… but there’s not really much there besides Mirelurks and their eggs.

6) The Tenderizer

Book - U.S. Army: 30 Handy Flamethrower Recipes

Go to the northern end of the tunnels and find the locked door (which would be the north eastern most door). With the door component and at least 35 points of Repair you’ll get it open. Inside is a pretty good stash of loot. Take the Nuka-Cola Quantum, the U.S. Army: 30 Handy Flamethrower Recipes . Also grab the Anchorage Stash Key, the Anchorage War Memorial Stash note, and the unique sledgehammer, The Tenderizer . Head back into the eastern part of the level (not the sewer portion) and go downstairs as far as you can. You’ll come into a room with dead Mirelurks and meat hooks. One of the fridges in this room contains the Anchorage Stash, which contains 360 Caps, some Mirelurk food-products, and the Recipe - Mirelurk Cakes. We’re done with the Anchorage Memorial-time to head back to Megaton to stash loot and get ready to head towards the Arlington Library.

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Guide Information
  • Publisher
    Bethesda Softworks
  • Platforms,
    PC, PS3, XB 360
  • Genre
    Action RPG
  • Guide Release
    7 February 2015
  • Last Updated
    7 December 2020
  • Guide Author
    Nathan Garvin

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War never changes. The Fallout franchise certainly has, however. In 2008 Bethesda revived Interplay’s famous “Post Nuclear Role Playing Game”, moving from third person to first person, and from the west coast to the east coast. You are the Lone Wanderer, an outcast from Vault 101 who sacrifices a relatively easy life in order to brave the terrors of the post-apocalyptic Wasteland and find your Dad, whose mysterious departure from Vault 101 sets a chain of events in motion that will change the Capital Wasteland forever…

This guide is intended to be the ultimate completionist’s guide to Fallout 3.

  • Every area in the game covered extensively including all side quests and main quests.
  • All the Bobbleheads, skill books and schematic locations.
  • A full trophy/achievement guide.
  • An in-depth information about character creation is also provided so you can create whatever Vault Dweller suits you best.
  • Good, evil and neutral alternatives to quests will be presented where applicable.

Become the Last, Best Hope of Humanity… or add to the continuing sum of human misery in your selfish quest for survival. Sneak past foes, talk your way out of confrontations, shoot everything in the head, or create a character who can do it all. The Wasteland is a big, dangerous place, and this guide will help you experience as much as possible.

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