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Fallout: New Vegas

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Workbench Crates (Honest Hearts)

By
Nathan Garvin

During the “Honest Hearts” expansion, you’ll find several Workbench Crates throughout the game. These innocuous containers hide a bit of a secret; they randomly spawn skill books. Each one can spawn up to four of them per crate, although the most you’ll likely see is two… Most of the time they spawn random junk. To get them to (potentially) spawn skill books, you’ll need to save the game before entering the area they are in for the first time, run up to the crate, open it, and if it doesn’t have what you want, reload and try again. This can… take a while, and since the number and type of books found are random, they’re not included in the list of books, above. Note that only non-combat related books can be found in these crates-you will not find any copies of Duck and Cover!, Grognak the Barbarian, Guns and Bullets, Nikola Tesla and You, or Pugilism Illustrated. There are four such crates in the game, their locations are given below. Again, you can supposedly get four books per crate, but it’s really not necessary. Don’t kill yourself trying to get four; settling on a more modest number will spare you some sanity.

Angel Cave

This Workbench Crate is in the north-western room, where Joshua Graham resides. On your first visit you’ll be bothered by a Dead Horse Disciple of Canaan (unless you’re fast enough to run past) and you’ll have to talk to Joshua Graham, as well, making this a somewhat tedious effort.

Cueva Guarache

In the formerly occupied chamber along the eastern edge of the level. You’ll have to go through a booby-trapped, brush-filled tunnel to get here, or through a chamber occupied by spore creatures. Either way, it’s another annoying one to reach.

Fallen Rock Cave

In the middle of the level, in the lowest chamber, you’ll find signs of a previous inhabitant of the caves-as the journal on the terminal indicates, this cave was occupied shortly after the bombs dropped in 2077. There are no enemies in this cave, but plenty of traps to dodge/ disarm, making this Workbench Crate a pain in the ass to run to.

Stone Bones Cave

In the previously-occupied chamber to the north-west. You’ll have to bypass some traps to get here.

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Guide Information
  • Publisher
    Bethesda Softworks
  • Platforms,
    PC, PS3, XB 360
  • Genre
    RPG
  • Guide Release
    1 November 2015
  • Last Updated
    7 December 2020
  • Guide Author
    Nathan Garvin

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The year is 2281 - two hundred years after the old world was eradicated by nuclear fire - and now the New California Republic has become powerful along the western coast of what used to be the United State of America. They’ve expanded east into Nevada, but across the Colorado river to the east a united army of tribals - Caesar’s Legion - have been organized under the guise of ancient Rome. War never changes, and impending conflict looms between the two sides, the prize being the Hoover Dam and control over the Mojave. Stuck in the middle are the residents of Nevada and the jewel in the desert; the city of New Vegas. But the mysterious overlord of New Vegas has his own plans for the future of the Mojave…

You are Courier six, an employee of the Mojave Express who has been entrusted with delivering a mysterious Platinum Chip. The delivery goes horribly awry, however, and after you are robbed and nearly killed for the package you were carrying, you must set out in pursuit of your attackers. Along the way you’ll have to navigate the political struggles between factions both large and small, making friends and enemies between the various groups as your actions in the Mojave influence your reputation. Ultimately, a new overlord of the Mojave will be crowned… but will you place that crown upon the brow of Caesar, the New California Republic, the mysterious ruler of New Vegas… or yourself?

  • Character creation strategies including a run-down of SPECIAL attributes, Skills and Perks.
  • An ideal chronological order of events walkthrough that will take you through the entire Mojave.
  • Complete walkthrough of all the main quests and side quests, including faction quests and endings.
  • A power-gamey New Vegas Medical Center run, for those gamers who want to get off to a great start.
  • Information about factions and reputation.
  • The locations of stat-boosting Skill Books, unique weapons and armor and collectible Snowglobes.
  • A Trophy Guide including detailed information (when necessary) about how to obtain all the game’s trophies.
  • Old World Blues DLC.

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