Fieldrunners 2

Tangled Express - Three Stars

Map Type: Time Trial
Total Waves: N/A
Our Goal: Dispatch 250 units in four minutes
Note: The time limit is REALLY tight on this map. You can just about do it with no items on Heroic, but we really do advise bringing some long lasting items in to make sure you get three stars more easily.

Towers Used:
Gatling/Machine Gun
Any Slow Tower/Polymorph
Hive
Flamethrower

0 - 1 Minutes Gone

 - 
	-- You'll start with $30 this time, so place three Gun Towers down in the same central places as before and upgrade them.

-- You'll start with $30 this time, so place three Gun Towers down in the same central places as before and upgrade them.

 - 
	-- You'll start with $30 this time, so place three Gun Towers down in the same central places as before and upgrade them.

-- You'll start with $30 this time, so place three Gun Towers down in the same central places as before and upgrade them.

 - 
	-- You'll start with $30 this time, so place three Gun Towers down in the same central places as before and upgrade them.

-- You'll start with $30 this time, so place three Gun Towers down in the same central places as before and upgrade them.

 - 
	-- You'll start with $30 this time, so place three Gun Towers down in the same central places as before and upgrade them.

-- You'll start with $30 this time, so place three Gun Towers down in the same central places as before and upgrade them.

1 - 2 Minutes Gone

Fieldrunners 2 - 
	-- Swap out the central Gun Tower for a Flamethrower Tower to maximise your damage output in this key area.

	-- If you hear the sound of a Medic about to arrive, select an item if you have any and when you spot the trail of Fieldrun

-- Swap out the central Gun Tower for a Flamethrower Tower to maximise your damage output in this key area. -- If you hear the sound of a Medic about to arrive, select an item if you have any and when you spot the trail of Fieldrunners, drop your long-lasting item at the start of the pack to take them all out quicker.

Fieldrunners 2 - 
	-- Swap out the central Gun Tower for a Flamethrower Tower to maximise your damage output in this key area.

	-- If you hear the sound of a Medic about to arrive, select an item if you have any and when you spot the trail of Fieldrun

-- Swap out the central Gun Tower for a Flamethrower Tower to maximise your damage output in this key area. -- If you hear the sound of a Medic about to arrive, select an item if you have any and when you spot the trail of Fieldrunners, drop your long-lasting item at the start of the pack to take them all out quicker.

Fieldrunners 2 - 
	-- Swap out the central Gun Tower for a Flamethrower Tower to maximise your damage output in this key area.

	-- If you hear the sound of a Medic about to arrive, select an item if you have any and when you spot the trail of Fieldrun

-- Swap out the central Gun Tower for a Flamethrower Tower to maximise your damage output in this key area. -- If you hear the sound of a Medic about to arrive, select an item if you have any and when you spot the trail of Fieldrunners, drop your long-lasting item at the start of the pack to take them all out quicker.

Fieldrunners 2 - 
	-- Swap out the central Gun Tower for a Flamethrower Tower to maximise your damage output in this key area.

	-- If you hear the sound of a Medic about to arrive, select an item if you have any and when you spot the trail of Fieldrun

-- Swap out the central Gun Tower for a Flamethrower Tower to maximise your damage output in this key area. -- If you hear the sound of a Medic about to arrive, select an item if you have any and when you spot the trail of Fieldrunners, drop your long-lasting item at the start of the pack to take them all out quicker.

2 - 3 Minutes Gone

Fieldrunners 2 - 
	-- Placing a Hive Tower near the top will soften up all units for a faster finish.

	-- Keep using any items you have. Remember: In Time Trial mode, the quicker you dispatch one wave, the quicker the next one starts.

-- Placing a Hive Tower near the top will soften up all units for a faster finish. -- Keep using any items you have. Remember: In Time Trial mode, the quicker you dispatch one wave, the quicker the next one starts.

Fieldrunners 2 - 
	-- Placing a Hive Tower near the top will soften up all units for a faster finish.

	-- Keep using any items you have. Remember: In Time Trial mode, the quicker you dispatch one wave, the quicker the next one starts.

-- Placing a Hive Tower near the top will soften up all units for a faster finish. -- Keep using any items you have. Remember: In Time Trial mode, the quicker you dispatch one wave, the quicker the next one starts.

Fieldrunners 2 - 
	-- Placing a Hive Tower near the top will soften up all units for a faster finish.

	-- Keep using any items you have. Remember: In Time Trial mode, the quicker you dispatch one wave, the quicker the next one starts.

-- Placing a Hive Tower near the top will soften up all units for a faster finish. -- Keep using any items you have. Remember: In Time Trial mode, the quicker you dispatch one wave, the quicker the next one starts.

Fieldrunners 2 - 
	-- Placing a Hive Tower near the top will soften up all units for a faster finish.

	-- Keep using any items you have. Remember: In Time Trial mode, the quicker you dispatch one wave, the quicker the next one starts.

-- Placing a Hive Tower near the top will soften up all units for a faster finish. -- Keep using any items you have. Remember: In Time Trial mode, the quicker you dispatch one wave, the quicker the next one starts.

3 - 4 Minutes Gone

Fieldrunners 2 - 
	-- Plant loads of Gun Towers to cover the left entrance so they're picked off that much quicker.

	-- Stick to this plan for to get those hard-fought three stars.

-- Plant loads of Gun Towers to cover the left entrance so they're picked off that much quicker. -- Stick to this plan for to get those hard-fought three stars.

Fieldrunners 2 - 
	-- Plant loads of Gun Towers to cover the left entrance so they're picked off that much quicker.

	-- Stick to this plan for to get those hard-fought three stars.

-- Plant loads of Gun Towers to cover the left entrance so they're picked off that much quicker. -- Stick to this plan for to get those hard-fought three stars.

Fieldrunners 2 - 
	-- Plant loads of Gun Towers to cover the left entrance so they're picked off that much quicker.

	-- Stick to this plan for to get those hard-fought three stars.

-- Plant loads of Gun Towers to cover the left entrance so they're picked off that much quicker. -- Stick to this plan for to get those hard-fought three stars.

Fieldrunners 2 - 
	-- Plant loads of Gun Towers to cover the left entrance so they're picked off that much quicker.

	-- Stick to this plan for to get those hard-fought three stars.

-- Plant loads of Gun Towers to cover the left entrance so they're picked off that much quicker. -- Stick to this plan for to get those hard-fought three stars.

Tangled Express Heroic Difficulty