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Final Fantasy Type-0 HD

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Cinque

By
Claire Farnworth
&
Jarrod Garripoli

She may seem like an airhead, but Cinque is surprisingly perceptive, even if she doesn’t always understand why. Her attack-style is like her personality; it’s definitely not for everyone.

You wouldn’t think such a slight character could wield such a hefty weapon but Cinque excelled in smashing things. Repeatedly. At first glance, her worrying lack of sense, coupled with a powerful weapon, may lead people to believe she is an accident waiting to happen. She is more perceptive and insightful than she lets on, without always understanding the weight of what she says.

Cinque is definitely a character that is not beginner-friendly, as she is slow with her attacks, due to the weight of her weapon, a mace. This makes it difficult to score Killsights and Breaksights, as each of her swings with the mace are really slow when compared to other characters. However, when she does connect, it will be for big damage, as she has one of the highest Strength stats in the game.

Her abilities are also slow, but very powerful. Earthquake and Gaia Pulse can sometimes stun enemies, allowing you to get some free shots in, so you should always have one of these two skills equipped. Don’t neglect the abilities that allow you to remain unflinching while pulling off skills. Payback is great, should you need healing, as it also damages enemies.

Abilities

Name Description AP Cost Prereq
Accelerate Increase movement speed. 2 Level 16
Charge II Increase maximum charge level. 4 Get Focus.
Charge III Further increase maximum charge level. 6 Get Charge II.
Cheerleader Psych self up to inflict more damage with the next attack. 2 Level 17
Cheerleader: AG Down Reduce AG cost of Cheerleader. 5 Get Cheerleader.
Cheerleader: Effect Up Increase effect of Cheerleader. 3 Get Cheerleader.
Combo Cast Cast finishing magic after two consecutive normal attacks. 30 Get Quick Draw.
Earthquake Attack the ground to damage surrounding enemies and possibly inflict Stun. -- --
Flinchproof Cyclone Prevent flinching during Mace Cyclone. 5 Get Mace Cyclone.
Flinchproof Quake Prevent flinching during Earthquake. 5 Get Magnitude 10.0.
Focus Perform a charged attack with left analog stick down + normal attack. 2 --
Name Description AP Cost Prereq
Gaia Pulse Attack the ground to damage enemies in a straight line and possibly inflict Stun. 3 Level 14
Gaia Pulse: Effect Up Increase stun rate of Gaia Pulse. 5 Get Gaia Pulse.
Homerun Swing Strike opponents after building power by holding down the ability button. 2 Level 13
Homerun Swing: Crit Up Increase critical hit rate of Homerun Swing. 5 Get Windup Boost II.
Intel Check status of locked-on targets. -- --
Mace Cyclone Spin around to strike and send enemies flying. 3 Level 20
Magnitude 10.0 Further increase stun rate of Earthquake. 3 Get Magnitude 7.0.
Magnitude 7.0 Increase stun rate of Earthquake. 3 --
Payback Damage enemies and drain more HP when user’s HP is low. 2 Level 11
Payback: Crit Up Increase critical hit rate of Payback. 4 Get Payback.
Quick Draw Cast finishing magic after a max-level charged attack. 12 Level 55; Get Charge III.
Name Description AP Cost Prereq
Quick Draw II Cast level II finishing magic. 30 Get Quick Draw.
Quick Draw III Cast level III finishing magic. 42 Level 72; Get Quick Draw II.
Slipstream Execute any number of dodges in succession. 3 Get Triple Slip.
Triple Slip Execute up to three dodges in succession. 2 Level 15
Twinspell Equip two spells at once. 28 Level 29
Untouchable Window for dodging increases. 5 Level 9
Whirling Mace Spin around to strike and knock back enemies. 2 Level 9
Whirling Mace: Crit Up Increase critical hit rate of Whirling Mace. 3 Get Whirling Mace.
Windup Boost Increase maximum charge level of Homerun Swing. 2 Get Homerun Swing.
Windup Boost II Further increase maximum charge level of Homerun Swing. 3 Get Windup Boost.
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Guide Information
  • Publisher
    Square Enix
  • Platforms,
    PC, PS4, XB One
  • Genre
    Action RPG
  • Guide Release
    28 April 2015
  • Last Updated
    7 December 2020
  • Guide Author
    Jarrod Garripoli, Claire Farnworth

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In an act of unprovoked aggression, the Militesi Empire invaded the Dominion of Rubrum. Imperial dreadnoughts swarmed the skies, assailing the unsuspecting countryside under the banner of the White Tiger. From amidst the flames of the besieged dominion, the Vermilion Bird rose in defiance, her crystal granting magic and mighty eidolons that her disciples might cast out the technologically advanced aggressors. Thrust into the tumult of war, the fate of the world and its four crystals now rests on the shoulders of fourteen brave, young warriors.

In our extensive strategy guide, we offer:

Version 1.1

  • A comprehensive walkthrough for every single story mission.
  • Lists and explanations of everything you can do during your free time between missions.
  • Guidance on how to complete every Task and Special Order.
  • How to acquire every single weapon and Chocobo.
  • Tips to get every single trophy/achievement in the game.
  • Walkthrough for every NG+ mission and Expert Trial.
  • Coverage of every single dungeon, including a detailed analysis of the Tower of Agito.
  • How to unlock all of the Eidolons, Magics and every single item in the shops.
  • The location of every single l’Cie Crystal, as well as how to defeat the game’s two super bosses.

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