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Monster Hunter World

Dodogama - Dodogama Drama

By
Nathan Garvin
Quest Info
Objective: Hunt a Dodogama
Reward Money: 9000z
Time Limit: 50 min.
Conditions: HR 13 or higher
Failure Conditions: Time Expires / Faint 3 Times
Other Monsters: Gastodon / Barnos / Gajalaka

Hunt - Dodogama

The weakest of the monsters native to the Elder’s Recess, you’ll usually find the Dodogama in the western half of AREA 8, or failing that, in AREAS 9 or 14. When pressured, it’ll retreat to AREA 12, but it’s lair - if it can even be called that - is in AREA 8, where the monster will unceremoniously dig itself into the rock to recuperate.

Elements .
Fire X
Water * *
Thunder * * *
Ice * *
Dragon *
Ailments .
Poison * * *
Sleep * *
Paralysis * *
Blast *
Stun * *

The Dodogama bears an uncanny resemblance to the Great Jagras. The likeness is more than just body-shape, the two share a few attacks, including the barrel roll when its belly is full. Unlike the Great Jagras, however, you won’t find find the Dodogama gorging itself on Aptonoths. Instead the Dodogama devours rocks, and spits them out as explosive magma. It’s risky to block these medium-ranged globs of magma due to their explosive nature, as magma that lands behind or to the side of you can still deal splash damage. Instead, endeavor to roll to the side, and be wary as the Dodogama will frequently spit several times in succession. In addition, the Dodogama can also belch a spray of magma in front of its face, covering the ground in lava that will persist for a while, damaging those who tread therein. It can use these attacks interchangeably.

Not that the rocks it regurgitates are its only attacks; the Dodogama is also fond of charging, either with short charges, or longer, maw-gaping charges that leave a trail of fire behind it. Add to that an inelegant, frontwards belly-flop, lazy claw attacks and the odd tail sweep, and that’s the majority of the beast’s attack repertoire. A simple description of the attacks should suffice to make clear that it’s safest to engage at the flanks or rear, and although it can respond to attacks at any angle, its offense is front-focused, with the magma spit being the real threat, damage-wise.

The Dodogama’s weak spots are its face and tail, with the former being more receptive to damage, and the latter being severable. The head and belly are both breakable. The Dodogama is weak to Thunder, and unsurprisingly resistant to Fire. Like most creatures exclusive to the Elder’s Recess, the Dodogama is weak to the Poison ailment. It’s a fine source of Nourishing Extract, too, and its relative ease to hunt makes it a prospective farming target. In various quests where you encounter the Dodogama, you need to be wary of the Uragaan, which sometimes will roll through the areas the Dodogama occupies.

Carves Frequency
Dodogama Hide+ * * * *
Dodogama Jaw * * *
Dodogama Scale+ * * * * *
Dodogama Tail * * *
Dodogama Talon * * *
Rewards Frequency
Dodogama Hide+ * * * *
Dodogama Scale+ * * * *
Dodogama Jaw * *
Dodogama Talon * * *
Monster Keenbone * * *
Nourishing Extract * * *
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Guide Information
  • Publisher
    Capcom
  • Platforms,
    PS4, XB One
  • Genre
    Action RPG
  • Guide Release
    13 February 2018
  • Last Updated
    7 December 2020
  • Guide Author
    Nathan Garvin

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This guide features a full, beginning-to-end walkthrough written in an “ideal chronological order of events” format. Main quests are interspersed with side quests in the order in which they unlock, although some side quests and arena challenges may only be referenced instead of fully explained. These are typically quests that have you facing a monster you’ve already fought under similar circumstances that offer no unique reward for completion. For example, after completing most main quests you won’t be able to attempt that quest again, but you’ll usually unlock an identical side quest allowing you to hunt the same monster in the same area with the same success/failure conditions.

Monster strategies will be discussed in detail as you encounter them throughout the walkthrough, featuring elemental and status information and drop lists. The guide also features a fully detailed bestiary for those who just want information about specific monsters unaccompanied by a walkthrough. Trophy/achievement information can also be found in a separate trophy/achievement guide, although be warned: many trophies/achievements in Monster Hunter World are easier said than done.

Other features of this guide include:

  • Information on crafting/harvesting.
  • Side quests that unlock mantles, ingredients and other useful features.
  • Field Researcher quests including where to catch rare fish, how to capture small monsters, and where to locate Grimalkynes/Gajalaka.
  • Grimalkyne/Gajalaka quests.
  • How to upgrade the Ancient Tree/Harvest Box and how to unlock various fertilizers.
  • How the Elder Melder works, melding different items and decorations.
  • Where to find the Powertalon and Armortalon, and how to upgrade them into the Powercharm and Armorcharm.
  • Detailed information on how to unlock Tempered Monsters, the difference between Threat Level 1, 2 and 3 Tempered Monsters.
  • Information on Feystones, including drop rates, the differences between the types (Mysterious, Gleaming, Worn and Warped).
  • How to get Warrior’s Streamstones and Hero’s Streamstones.

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