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Local Demon Bestiary

**Demon** **Level** **Scout?** **Race** **Weaknesses**
Bilwis 7 Yes Brute Light
Centaur 1 Yes Yoma Electric
Chagrin 6 Yes Wilder Electric
Grudge Horde 5 No Horde Fire, Light
Melchom 5 Yes Fallen Ice, Force
Myrmecolion 3 Yes Vermin Electric
Samurai Zombie 4 No Undead Fire, Light
Samurai Zombie 5 No Undead Fire, Light
Slime 2 Yes Foul Physical, Ice, Fire, Electric, Force, Light
Tengata Manu 2 Yes Flight Gun, Electric

Even in the crazy world of Shin Megami Tensei, this ain’t your everyday sight. Hope you’re prepared before going in…

As the group arrives, it quickly becomes apparent that we can’t go back - as Burroughs confirms, we’ve entered a demon’s Domain, or basically a trap. What’s odd is that a demon powerful enough to summon one has not been around for many a moon.

Anyways, it still has a pretty simple structure. Go south, then east at the fork, north at another, and head east. As you go along, you’ll simply see a girl appear and disappear - something Isabeau happens to notice, as does Jonathan. Not too sure about Walter, though, unless he’s just being really sexist…

If you head along the second of the southbound paths, you’ll again see the girl. As you continue along, you’ll meet up with a man, sitting in a chair. His name: Stephen. After some odd babbling, he lets loose with the fact that the Domain will dissipate if you defeat its creator.

Anyways, if you need to heal, simply enter this room - and do so whilst grinding. It’s probably a good idea to hit Level 9 or 10 about now.

Continue south and further along the path to a doorway. Within, you’ll find a master samurai and Navarre, apparently trapped. And by who?

Boss: Alraune

**Level** **Race** **Weakness** **Resistance** **Nullifies**
11 Wood Fire Dark, Light, Gun N/A

After the battle, the domain will disappear and you’ll be back in Naraku. After a rather humorous and odd scene, Burroughs will notify you that the quest is done. So, anyways, backtrack outta here. I will note that, south of the shortcut to avoid the poison-water pit, I found a 1-Star Jewelry on the ledge.

Once out, return to the Barracks.

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Guide Information
  • Publisher
    Atlus
  • Platforms,
    3DS
  • Genre
    RPG
  • Guide Release
    5 July 2014
  • Last Updated
    7 December 2020
  • Guide Author
    Daniel Chaviers

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The Eastern Kingdom of Mikado is a peaceful land whose inhabitants are rigidly divided into two castes: the common Casualry and the elite Luxurors. Normally, it is impossible to transcend the class you were born into; that is, unless you are chosen at the age of eighteen by “the Gauntlet Rite” to become a Samurai, one of the sworn protectors of Mikado. You are chosen to become a Samurai, and learn a truth kept hidden from the general population: that beneath Mikado lies Naruku, a realm of demons which the Samurai are tasked with suppressing.

Inside Our Detailed Strategy Guide:

  • Every story branch and ending covered: Law, Chaos and Neutral.
  • Explanations of all the choices that affect alignment; ideal for getting your desired ending.
  • More than a hundred high quality screenshots to enhance your reading experience.
  • The best ways to tackle those challenging… Challenge Quests.
  • Extensive weapon, item and shop listings so won’t miss a thing.
  • A massive Demon Compendium, with all the Demon Skills and Fusion Combinations.

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