Updated Title Publisher
Updated Title Publisher
Updated Title
Published Title Score Editor's Choice
Published Title Score

Enter the shrine for a scene and then head west and north to the next room with the Minotauros.

Exit to the west to find a Dark Bottle and Pound Cake and then return to the room and follow the path north to a staircase. Follow the path to the dead end with some Feldspar Boots and then use Edna’s map action on the four dark pillars to drop the pillars on the upper floor.

Return upstairs to the room where you saw the Minotauros and collect the Feldspar Umbrella and Peach Gel and then exit through the east door.

Destroy the pillar supports and return upstairs to collect the two chests.

Check to the north and south of the doorway for a Red Lavender and Earth Ring and then pass under the walkway and check the southeast corner for the Cowboy Hat .

Head north and ignore the doorway for a moment to find a pile rubble that you can examine for the Broken Hobbyhorse discover and The Wooden Horse skit and then grab the Apple Gel in the nearby chest before entering the doorway.

Don’t miss the Cowoy Hat in the southeast corner of the courtyard (left) and the discovery to the north of the door (right).

You can’t head north yet, so exit to the south and check the northeast corner of the courtyard for a Red Verbena and then break the boulder to the west, allowing you to return to the entrance, before entering the eastern building and taking the stairs down.

Follow the path to a room with some Soft-Serve Ice Cream and a Red Rosemary and then use Edna’s map action on the three dark pillars before returning upstairs. You can now return to the previous room to the north to grab the Arcane Bottle and normin, Fatty G , and then continue north.

Knock the supports down again (left) and return upstairs to the previous area and recruit the Normin (right).

Head east to a dead end with a Life Bottle and Kingly Waistcoat and then return west and enter the main hall. The save you need to access is block by some pillars to the north, so take the northeast path to another staircase and grab the Monolith before you punch the dark pillar on the western wall.

Return upstairs to the main hall and take the northwest path to another staircase leading down to a pillar you can smash, as well as a chest with the Feldspar Garment , and then return to the main hall once again.

Access the save to the north for the skit The Minotauros’s Fear and then return south and take the walkway to the beginning of the level, where you’ll find a Monolith .

Stop at the save for the skit mentioned earlier (left) and then head all the way south to a Monolith (right).

You can now jump down and seek out the Minotauros and use Spectral Cloak to engage it in combat.

Boss: Minotauros

HP Category Weakness Resistance
21,020 Therian Wind Fire, Water
Drops: **Blessing Orb**

Start the fight by armatizing with Dezel to exploit the boss’ wind weakness and try to avoid attacking him face to face.

The majority of the Minotauros’ attacks are slow and easy to avoid or interrupt, but they are still powerful due to his Attack up ability. Watch out for his Body Press attack, which can do massive damage to your party, and keep the attack on and you should take him down rather easily.

Armatize with Dezel to exploit the boss’ weakness (left) while avoiding his attacks, including Body Press (right).

Trophy/Achievement Icon

Writhe in Agony

Conquer the fierce battle at Morgause, the Shrine of the Earth Trial, without using any items!

Trophy icon

After defeating the Minotauros return to the save for the skit Sympathy for the Hellions and then head north for a scene to obtain the Proof of Spiritual Power: Earth .

No Comments
Guide Information
  • Publisher
    Bandai Namco Entertainment
  • Platforms,
    PC, PS3, PS4
  • Genre
    RPG
  • Guide Release
    30 November 2015
  • Last Updated
    7 December 2020
  • Guide Author
    Stephanie Barnes

Share this free guide:

Tales of Zestiria takes place on the continent of Glenwood, which is governed over by two warring counties. Through the hatred of man an impurity known as “malevolence” is generated and all living things on the continent are turned into beasts known as Hellions. Humans live unaware of the corruption caused by the Lord of Calamity and the hidden race known as the Seraphim.

Join us as we scour every aspect of this massive game including the following:

  • A detailed walkthrough of your entire journey;
  • All discovery and treasures unearthed;
  • Don’t miss a single skit or Normin;
  • Trophy Guide covering all trophies and much more!

Get a Gamer Guides Premium account: