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Batman Arkham Knight
Strategy Guide

First Published: 23-07-2015 / 00:00 GMT
Last Updated: 18-03-2018 / 11:49 GMT
Version: 1.0 (????) 19-10-2018 / 03:38 GMT

Batman Arkham Knight Strategy Guide Download PDF

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Batmobile Race Challenges

Batmobile Race Challenges

Midnight Fury TT

Unlock Requirement: Glide 300 meters after ejecting from the Batmobile.

**Ranking:** **Requirement:**
3 Stars Complete in 1:45.
2 Stars Complete in 2:00.
1 Star Complete in 2:15.

This race takes place on Bleake Island and will have you cut a giant lap of the island. For the most part this race is fairly straight forward because as long as you drive through the green rings that appear on the road you’ll eventually reach the destination.

As a general rule you should use the Afterburner whenever you are on straights and use the drift whilst going around corners, this will not only help you turn better, it will also slow down the timer as well which by the end of the challenge will shave about a second or two total off the time.

Only pick up the hourglass icons when necessary (left). Make sure you boost up this ramp to make a short jump (right).

The most important part of this race is to make sure that you hit the ramp before the bridge with the Afterburner or you’ll drop down the small gap between it and the bridge and lose a bucket load of time!

There are plenty of hourglass icons about, but unless you are amazing with your drifting, you shouldn’t go out of your way for them. There are two as you motor through the Panessa Studios that are well within reach off to the left of the road and several more directly in your path until you reach the bridge. There are also a number of hourglass icons as you move through Chinatown, you can cut across the corners here to grab them if you feel the need.