Ah, the trustworthy sword; RPG staple and the go-to weapon for many a heroic warrior. Here, swords offer decent attack and a solid accuracy rate; they will fit well in many hands. As swords are one-handed weapons, you can improve their attack with the Knight's Two-Handed ability (to hold one using both hands) or the Ninja's Dual Wield ability (to have one in each hand).
Note : All swords have an Aim stat of 90.
|Sleep Blade||27||-||25% chance to cause Sleep to target|
|Defender||27||5000||Increases Physical Defence by 10|
|Ice Brand||32||-||Attacks do Water damage|
|Flametongue||36||15000||Attacks do Fire damage|
|Excalibur||39||-||Attacks do Light damage|
|Rune Blade||39||-||Increases Magic Attack by 15|
|Blood Blade||42||-||Triggers sword magic Drain (weapon attacks absorb HP) when used as an item|
|Chaos Blade||44||-||25% chance to cause Confuse to target|
|Night Emperor||45||99999||25% chance to cause Charm to target|