Gamer Guides logo

Bravely Default
Strategy Guide

Author(s): Vincent Lau
First Published: 14-02-2014 / 00:00 GMT
Last Updated: 20-03-2018 / 09:04 GMT
Version: 1.0 (????) 23-10-2018 / 08:26 GMT

Bravely Default Strategy Guide Download PDF

Show guide info ◀︎

Get a Gamer Guides Premium account:

Magic Spell List

Magic Spell List

White Magic

White Magic is a necessity for most battles, allowing you to restore your characters HP or cure them of ailments. The advantage of White Magic over recovery items is that some spells can be Group-Cast to affect your entire party–weakening the spell’s power, but ensuring each member gets a fair share of HP.

Note : All spells can be purchased in Grandship’s Magic Shop from Chapter 5.

Level 1

Required Job Level : White Mage Level 1 or Red Mage Level 1

Scroll Location : Caldisla Magic Shop, Fox at Yulyana Woods and Miasma Woods

Spell MP Purchasing Special Effect
Cure 4 200 Restore small amount of HP Can be Group-Cast (Deals equivalent damage if used on Undead)
Poisona 4 200 Cure Poison
Blindna 4 200 Cure Blind

Level 2

Required Job Level : White Mage Level 3 or Red Mage Level 3

Scroll Location : Ancheim Magic Shop

Spell MP Purchasing Special Effect
Protect 5 400 Increase Physical Defence by 25% for five turns
Shell 5 400 Increase Magic Defence by 25% for five turns
Aero 5 400 Minor Wind damage Can be Group-Cast

Level 3

Required Job Level : White Mage Level 6 or Red Mage Level 6

Scroll Location : Florem Magic Shop, Grandship Magic Shop

Spell MP Purchasing Special Effect
Cura 9 800 Restore medium amount of HP Can be Group-Cast (Deals equivalent damage if used on Undead)
Raise 18 800 Revive from K.O. (70% chance of causing Death to Undead)
Esuna 8 800 Cure Poison, Blind, Silence, Sleep, Paralyse, Dread, Berserk, Confuse and Charm

Level 4

Required Job Level : White Mage Level 9 or Red Mage Level 10

Scroll Location : Hartschild Magic Shop

Spell MP Purchasing Special Effect
Reflect 16 1600 Reflects White, Black and Time Magic
Dispel 8 1600 Removes Regen, Stop, Reflect, Reraise, status ailment immunities, stat increases/decreases, elemental defence changes and imbued Sword Magic
Aerora 15 1600 Medium Wind damage Can be Group-Cast

Level 5

Required Job Level : White Mage Level 11

Scroll Location : Eternia Magic Shop

Spell MP Purchasing Special Effect
Esunaga 20 3200 Cure Poison, Blind, Silence, Sleep, Paralyse, Dread, Berserk, Confuse and Charm for the entire party
Curada 27 3200 Restore large amount of HP Can be Group-Cast (Deals equivalent damage if used on Undead)
Aeroga 45 3200 Major Wind damage Can be Group-Cast

Level 6

Required Job Level : White Mage Level 13

Scroll Location : Grandship Magic Shop (Chapter 5+)

Spell MP Purchasing Special Effect
Curaga 60 6400 Restore huge amount of HP Can be Group-Cast (Deals equivalent damage if used on Undead)
Arise 80 6400 Revive from K.O. and restore all HP (70% chance of causing Death to Undead)
Holy 80 6400 Major Light damage