Disgaea 5: Alliance of Vengeance Strategy Guide

Guide Information

  • Publisher
    NIS America
  • Platforms
    PlayStation 4, Nintendo Switch
  • Genre
    Tactical role-playing
  • Guide Release
    6 November 2015
  • Last Updated
    17 March 2018
  • Guide Author
    Jarrod Garripoli

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Gameplay

Gameplay

Geo Effects

A staple of the Disgaea series, Geo Symbols (and their respective Geo Panels) have been included in every single game, in some form or another. Geo Symbols can make an otherwise normal map quite complex. Symbols are the pyramid-shaped objects you see on some maps, with are always accompanied by colored panels, which are Geo Panels. Geo Symbols provide effects, which can be either bad or good, to whoever is standing on the corresponding Geo Panel.

As an example, you have an ATK +50% Symbol resting on a red Geo Panel will grant that effect to anyone who is standing on red panels on the map. So, you have some Geo Symbols on the map that are providing some bad effects for your characters (or good ones for the enemies) and you want to get rid of them. Well, there are a few things you can do to get rid of them.

Geo Symbols have a variety of effects, some good and some bad (left). Destroying a symbol can sometimes cause a chain (right), which can be beneficial on many levels.

One of the first methods to getting rid of Geo Symbols is by attacking and defeating them, as if they were enemies. Another way to do this is to pick up one Symbol and throw it at another Symbol, or even an enemy. There is something special that happens whenever you destroy a Geo Symbol that is on a Geo Panel, although it depends on the color of them both. As an example, destroying a red symbol sitting on a red panel will do nothing, but if that same symbol is blue, then all of the red panels on the map will turn blue.

Note: Both the Sage and Pirate classes learn a skill called Geo Blast, which will instantly destroy any Geo Symbol. This skill can be passed to other characters through scrolls (Chara World), but it is only usable in the Item World.

Any characters, both enemy and ally alike, sitting on the panels whenever they change colors will take some damage. Also, any other symbols sitting on the panels that are changing colors will be instantly destroyed, with those ones also triggering color changes. The only exception to this is in relation to the Null symbol, which will destroy the Geo Panels it is resting on whenever it is destroyed.

This constant changing of colors is known as a Geo Chain and it is very useful in building up the Bonus Gauge on maps. There is one other special thing in regards to the Null Geo symbol that needs said. If it manages to destroy all of the Geo Panels on the map during a Geo Chain, then it will trigger a blast of light that will deal some damage to only the enemies.

Geo Effects

Geo Symbol Geo Effect
Damage 20% Damage is dealt every turn to units on Panel
Recovery 20% Heals every turn to units on Panel
EXP +50% Gain more EXP when defeating a unit on Panel
HL +50% Gain more HL when defeating a unit on Panel
ATK +50% ATK power increases for units on Panel
ATK -50% ATK power decreases for units on Panel
DEF +50% DEF increases for units on Panel
DEF -50% DEF decreases for units on Panel
Attack Times +1 Increases number of hits for units on Panel
Evade Increases evasion for units on Panel
Geo Symbol Geo Effect
Silence No Specials can be used by units on Panel
Enemy Boost +50% Increases stats and abilities for enemies on Panel
Enemy Turbo x3 Super boosts stats and abilities for enemies on Panel
Clone One clone is made per turn of a unit on Panel (enemy only)
Warp Every turn, randomly warps every unit on Panel
No Entry Unable to pass or throw through Panel
No Lifting Unable to lift units on Panel
NoColorChange Color Change prohibited on Panel
Ally Damage 50% Damage is dealt every turn to ally units on Panel (your characters only)
Invincible No damage is take by units on Panel
Geo Symbol Geo Effect
Movement +1 Mobility increases for units on Panel
Movement -1 Mobility decreases for units on Panel
No Melee No melee attacks can be used by units on Panel
No Ranged No ranged attacks can be used by units on Panel
Fire Element +50% Increases Fire Element for units on Panel
Fire Element -50% Decreases Fire Element for units on Panel
Wind Element +50% Increases Wind Element for units on Panel
Wind Element -50% Decreases Wind Element for units on Panel
Water Element +50% Increases Water Element for units on Panel
Water Element -50% Decreases Water Element for units on Panel
Geo Symbol Geo Effect
Deathblow One landing blow will instantly kill unit on Panel
No Tower No tower attacks can be used by units on Panel
Encroach Panels expand outward away from the Panel
Enemy Level Up 10% Level up every turn for enemy units on Panel
Fusion Enemy units will combine if on Panel
Reverse Damage Damage is reversed for unit on Panel
Mana +50% Gain more Mana when defeating a unit on Panel
DisperseDamage Damage is split between units of same faction on Panel
LV 7 Boost Stat boost if last digit of unit level is 7 on Panel
LV 4 Weaken Stat decrease if last digit of unit level is 4 on Panel
Geo Symbol Geo Effect
HP/SP Switch HP and SP damage dealt is flipped for unit on Panel
Enemy Weaken -50% Decreases stats and abilities for enemies on Panel
Treasure Panel Treasure Chest appears when defeating an enemy on Panel
Magic Range +1 Magic Range increases for units on Panel
Magic Range -1 Magic Range decreases for units on Panel
Jumping Power +50% Jumping power increases for units on Panel
Counters +1 Increases number of counter attacks for units on Panel
Ally Boost +50% Increases stats and abilities for allies on Panel
Mighty Enemy No damage taken by enemies on Panel
Absolute Area Invincible, No Lifting, No Entry for units on Panel
Geo Symbol Geo Effect
Always Counter Always counter attack (max 20) with units on Panel
Lonely One unit from each faction can enter Panel
Ally Lonely One ally can enter Panel
No Humanoids No humanoids can enter Panel
No Monsters No monsters can enter Panel
SP Heal Heals SP by 10% every turn to units on Panel
SP Damage 10% SP damage is dealt every turn to units on Panel
Super Encroach Panels expand onto panels adjacent to Panel
Stage Clear Stage Clear upon ending turn if ally unit is on Panel
Game Over Game Over upon ending turn if any unit is on Panel