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Disgaea 5: Alliance of Vengeance
Strategy Guide

Author(s): Jarrod Garripoli
Editor(s): Jarrod Garripoli
First Published: 06-11-2015 / 00:00 GMT
Last Updated: 17-03-2018 / 09:32 GMT
Version: 1.1 (????) 24-10-2018 / 05:59 GMT

Disgaea 5: Alliance of Vengeance Strategy Guide Download PDF

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Story Walkthrough

Story Walkthrough

Episode 5

A new service opens up in the Netherworld, the Curry Shop. Before you can use it, you have to place someone in the newly unlocked Curry Connoisseurs squad. Curry from the Curry Shop are buffs that you can use to grant all kinds of effects, like upping your attack. These effects will last for one battle, but there is a catch. Curry you make yourself by inserting whatever items you want, can sit there as you complete battles, which in turn will make it last longer (it ages according to the game, up to a maximum of 100 days). Five new quests are also available, one that lets you recruit another generic Overlord and three related to unlocking monster classes.

You can find the free chests at the following locations:

  • On one of the lampposts in the center of the Netherworld
  • At the top of the Netherworld, right outside of Seraphina's room
  • In the little alcove next to the stairs by the Interrogation Room
Before you head to the next area, Usalia ends up joining your party. She is a monster unit and her Magichange weapon is a Fist, so she's good for someone like a Martial Artist, Fight Mistress, or Killia if you've been using Fists on him. Some of the maps in this area will have the Netherworld Effect of reducing your water resistance by 50%, which means that the enemies will be using ice skills.

Freezing Tundra

Enemies Equipment Evility
Lv. 20 Gunner (x2) Night Revolver, Top Hat Assist, Cool Body
Lv. 20 Mischief (x5) Bull's Horn, Top Hat Bullying, Cool Body
Lv. 20 Good Skull (x3) Bat Staff, Top Hat Magic Bundle, Cool Body
Lv. 20 Lady Warrior (x3) Cross Spear, Top Hat Assault Attack, Cool Body

At the beginning of the battle, on the enemy’s first turn, two of the Mischief monsters will Magichange and combine with the Gunners nearby. They shouldn’t really prove too difficult to defeat now, as the biggest problem on the stage are the three Skulls. They are standing on a platform that’s probably too high to move to normally, so you will need to take care of them in one of two ways. If you have gun users or magic spells in your arsenal, they can hit the Skulls, but there are also a bunch of ice blocks nearby that can be used to form stairs to get to the Skulls. Note that despite each unit having the Cool Body Evility, all of them but the Skulls still have negative resistance to water.

The Skulls (left) are one of the biggest problems with this stage. A mage of your own will be able to hit them with ease (right).

Cold-Blooded Dew

Enemies Equipment Evility
Lv. 21 Anubis (x2) Eerie Medal, Top Hat Evil Eye, Cool Body
Lv. 20 Ghoul (x6) Bull's Horn, Top Hat Predation, Cool Body
Lv. 20 Red Blob (x4) Bull's Horn, Top Hat Gel Body, Cool Body
Geo Symbols Geo Effects
Green Recovery 20%

One of the first things you’ll notice are the purple portals sitting around the map. These will summon a single enemy reinforcement for each portal at the end of each full turn, unless you defeat all of the enemies before it can deploy more. The reinforcements will just be more Undead and there will only be 8 total, so be prepared for them. You start out the battle with your Base Panel surrounded by Geo Panels with no effect. However, there is a Recovery 20% Geo Symbol sitting behind the one Anubis nearby, so concentrate on that enemy first and then toss the symbol onto a panel to basically create a fort for your characters. Block off all points of entry (there should be five of them) so the enemies cannot breach and use this effect for their benefit.

Winter General

Enemies Equipment Evility
Lv. 23 Au Pair White Feather Fan, Camo-Clothes Efficient Work, Cool Body
Lv. 22 Corpse (x2; Rabbit) Bull's Horn, Top Hat Benefits of Gaea, Cool Body
Lv. 23 Maid (x2) Nethershroud Bow, Camo-Clothes Efficient Work, Cool Body
Lv. 23 Maid White Feather Fan, Camo-Clothes Efficient Work, Cool Body
Lv. 23 Maid (x2) Silent Army, Camo-Clothes Efficient Work, Cool Body
Lv. 22 Ghoul (x5) Bull's Horn, Top Hat Predation, Cool Body

All of the enemies in this stage are up on cliffs that are too high for you to move to normally. Luckily, there are ice blocks around your Base Panel that you can use to create stairs that allow you to reach the enemies. Also, the Wrestler class (or Logan if you’ve recruited him already) is able to throw characters up to the higher areas. As for the enemies, there’s nothing too challenging here, but keep an eye out for the Maid and Au Pair with the fans, as they know Mega Ice and with a decrease in water resistance, it could hurt. It’s also possible the ones with ranged weapons will use the height advantage to pick off your members, so quickly get to them to shut them down.

Class-A Frozen Soil

Enemies Equipment Evility
Lv. 23 Zealot White Feather Fan, Camo-Clothes, Dark Orb Medical Heal, Cool Body
Lv. 23 Set (x2) Medal of Evil, Camo-Clothes, Cross-Trainers Evil Eye, Cool Body
Lv. 20 Ghoul (x8) Strange Feelers, Camo-Clothes Predation, Cool Body
Lv. 20 Red Blob (x4) Strange Feelers, Camo-Clothes Gel Body, Cool Body

Upon starting the battle, you will notice two big lines of Geo Panels near your Base Panel, with the blue ones granted ATK +50% and the yellow ones giving DEF +50%. Depending on your party makeup, this could be a simpler battle than you think, as ranged characters have the advantage of using the ATK +50% panels without having to worry about enemies getting in their faces (except for the Sets, since they have shoes equipped). The only enemies that can actually hit you up there are the two Sets, since they have magic spells. None of the skills from either the Ghouls or Red Blobs can hit you, so you can use this to your advantage.

Melee characters should be using the DEF +50% panels (left), while ranged attackers should stand on the ATK +50% panels (right).

However, if your party is comprised mostly of melee units, then you will have to think of a different strategy. This will probably involve setting them in place on the DEF +50% panels, as you want to mitigate as much damage as possible from the larger number of enemies on the map. You can always leave healers and any mages/ranged attackers up top and use the bottom area to lure enemies to those characters. Just be mindful of the enemy’s movements, as there are ice blocks on the other side from your Base Panel that they can use to get to the upper level.

Queen of Sweet Snow

Enemies Equipment Evility
Lv. 25 Usalia's Father Strange Feelers, Camo-Clothes Benefits of Gaea, Cool Body
Lv. 25 Usalia's Mother Medal of Evil, Camo-Clothes Benefits of Gaea, Cool Body
Lv. 23 Au Pair (x4) White Feather Fan, Camo-Clothes Efficient Work, Cool Body
Lv. 23 Ghoul (x5) Strange Feelers, Camo-Clothes Predation, Cool Body

Usalia’s Mother and Father (known hereafter as Mom and Pops) are strange enemies, as they look like Undead and have the skills of them (Mom knows Ice spells), but their Evility is from the Rabbit monster class. Unlike the previous encounter with Rabbits, Benefits of Gaea can actually come into play here, so you’ll need to be careful in positioning your characters, as the 30% attack increase from those two when they’re at a higher elevation can prove deadly. In fact, Mom and Pops are the only two you really need to keep an eye on throughout the battle, as the remaining foes are nothing you haven’t been fighting up until now.

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