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Dragon Age Inquisition
Strategy Guide

Author(s): Greg Boccia, Greg Wright, Claire Farnworth
Editor(s): Claire Farnworth, Lynette James, Greg Wright, Greg Boccia
First Published: 18-12-2014 / 00:00 GMT
Last Updated: 19-03-2018 / 06:38 GMT
Version: 1.1 (????) 23-09-2018 / 05:25 GMT

Dragon Age Inquisition Strategy Guide Download PDF

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Crafting

Crafting

Grenades

Pitch Grenade

Coats the target location with pitch, which remains for 60 seconds, slowing any enemies that enter it.

Increase Duration I

  • Increases duration by 30 seconds.

  • Requires: 16 Blood Lotus, 1 Crystal Grace, 1 Blood Lotus

Increase Duration II

  • Increases duration by 30 seconds.

  • Requires: 9 Rashvine, 9 Deathroot, 1 Ghoul’s Beard, Increase Duration I

Debilitate I

  • Enemies caught in the pitch suffer 25% extra damage from all sources and inflict 25% less damage.

  • Requires: 16 Blood Lotus, 1 Crystal Grace, 1 Blood Lotus

Debilitate II

  • Increase the damage bonus against enemies by 25% and the damage penalty of enemies by 25%.

  • Requires: 9 Rashvine, 9 Deathroot, 1 Ghoul’s Beard, Debilitate I

Immobilize

  • Targets at the initial explosion location are stunned for 10 seconds.

  • Requires: 8 Deathroot, 16 Vandal Aria, 2 Felandaris Increase Duration II OR Debilitate II

Confusion Grenade

Enemies within the area of effect will attack other enemies for 20 seconds.

Increase Duration I

  • Increases duration by 10 seconds.

  • Requires: 27 Blood Lotus, 1 Black Lotus, 1 Witherstalk

Increase Duration II

  • Increases duration by 10 seconds.

  • Requires: 16 Embrium, 16 Deathroot, 2 Ghoul’s Beard, Increase Duration I

Rage I

  • Confused targets now cause 25% extra damage.

  • Requires: 27 Blood Lotus, 1 Black Lotus, 1 Witherstalk

Rage II

  • The damage bonus while confused is increased by 25%.

  • Requires: 16 Embrium, 16 Deathroot, 2 Ghoul’s Beard, Rage I

Mind Wreck

  • All targets suffer 635 spirit damage when the effect wears off.

  • Requires: 14 Arbor Blessing, 14 Vandal Aria, 3 Felandaris, Increase Duration II or Rage II

Antivan Fire

Spreads sticky fire at the target location, causing 46 burning damage every second to enemies inside the fire. The fire remains for 30 seconds.

Increase Damage I

  • Increases damage by 42 per second.

  • Requires: 22 Blood Lotus, 1 Dawn Lotus, 1 Dragonthorn

Increase Damage II

  • Increases damage by 76 per second.

  • Requires: 13 Rashvine, 13 Deep Mushroom, 1 Ghoul’s Beard, Increase Damage I

Increase Duration I

  • Increases duration by 30 seconds.

  • Requires: 22 Blood Lotus, 1 Dawn Lotus, 1 Dragonthorn

Increase Duration II

  • Increases duration by 30 seconds.

  • Requires: 13 Rashvine, 13 Deep Mushroom, 1 Ghoul’s Beard, Increase Duration I

Shockwave

  • Targets at the initial explosion location are stunned for 5 seconds.

  • Requires: 11 Rashvine, 22 Vandal Aria, 2 Felandaris Increase Damage II OR Increase Duration II

Healing Mist

Creates a small healing mist in the target area, instantly healing allies within for 289 health.

Increase Healing I

  • Increases Healing Amount by 38.

  • Requires: 20 Spindleweed, 1 Royal Elfroot, 1 Dawn Lotus

Increase Healing II

  • Increases Healing Amount by 50.

  • Requires: 10 Rashvine, 10 Embrium, 2 Prophet’s Laurel, Increase Healing I

Healing Mist

  • Healing Mist can restore unconscious party members as well as healing them.

  • Requires: 10 Embrium, 20 Vandal Aria, 2 Felandaris, Increase Healing II

Jars of Bees

Summons a swarm of bees at the target location for 30 seconds. The swarm attacks the first enemy that comes near it, for 163 damage per second for 15 seconds. A target affected by the swarm has a 10% chance every second to become panicked.

Increase Panic Chance I

  • Increase panic chance by 10%.

  • Requires: 25 Blood Lotus, 1 Dragonthorn

Increase Panic Chance II

  • Increase panic chance by 10%.

  • Requires: 15 Embrium, 15 Deep Mushroom, 2 Ghoul’s Beard, Increase Panic Chance I

Increase Duration I

  • Increases the swarm’s attack duration by 5 seconds

  • Requires: 25 Blood Lotus, 1 Witherstalk

Increase Duration II

  • Increase the swarm’s attack duration by 5 seconds

  • Requires: 30 Blood Lotus, 1 Witherstalk, 1 Dragonthorn, Increase Duration I

And Some Wasps

  • The swarm of bees splits off to attack the first enemy that comes near the original target, and both targets suffer the full effect of the swarm.

  • Requires: 13 Deep Mushroom, 25 Vandal Aria, 3 Felandaris Increase Panic Chance II OR Increase Duration II