Dragon Age Inquisition Strategy Guide

Guide Information

  • Publisher
    Electronic Arts
  • Platforms
    Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One
  • Genre
    Role-playing
  • Guide Release
    18 December 2014
  • Last Updated
    19 March 2018
  • Guide Author
    Greg Boccia, Greg Wright, Claire Farnworth

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Characters

Characters

Reaver

Absurdly high dps if you can get close more of a glass cannon rogue type than a warrior, lifesteal and damage based on percent health, much better for lower difficulties.

A formidable warrior who draws strength from a dark ritual.

Tamar is a fearsome warrior who developed her abilities by consuming dragon blood. One of the cultists who lived in Haven during the Fifth Blight, she escaped the Chantry by fleeing into the mountains. Tamar was later captured by Inquisition agents and given the choice to serve or die. Execution in captivity would have been shameful; Tamar wishes to die in battle, the blood of her enemies on her sword and a war cry on her lips.

Attribute Our Rating
Damage (AoE) 4/5
Damage (Single Target) 5/5
Durability 2/5
Buffs & Debuffs 1.5/5
Taunts / Aggro 1/5
Fun Factor 5/5

Unlocked by finding or crafting armor: Reaver’s Mail

Crafting Requirements Rq Total Rq #1 Rq #2 Rq #3 Rq #4
Reaver's Mail 20 8 Metal 4 Leather 4 Cloth 4 Metal

Unlock Order

Straight to Rampage, then upgrade Dragon Rage (level 7), upgrade War Horn (level 9) and then get Deathblow, Flow of Battle, then unlock everything else in your own desired order.

Strategy

If you have a barrier caster, try to get a barrier first, then charge into group, activate war horn, then rampage and spam dragon rage/devour. Target panicked enemies first as they reduce cooldown on hit. If you dont have a caster, wait in cover until another character has aggro on him or you will die fast. Then walk in and do your thing. Position yourself carefully, you will die fast when rampage isn’t active. and remember, YOU ARE NOT A TANK WITHOUT RAMPAGE ON.

Potions also benefit the reavers survivability a lot. I use Rock Armor tonic, healing mist, health potions and pitch grenades. Please note that rampage is bugged and will not restore health per hit for the rest of the game in some cases. For that reason alone, I don’t recommend taking this to Perilous until its fixed.

Recommended Abilities Description
Rampage 10% health restored on hit, 10% speed increase, 10% damage bonus, 10s duration, 30s cooldown, 65 stamina cost
Devour 100% weapons damage, Damage Bonus: +2% per 1% missing health, Health Restored: 0.2% per 1% lost, Ring of Pain Bonus: +0.2% health restored per 1% lost
Dragon Rage 150% weapon damage, 1% damage bonus per 1% missing health, 2% health cost. Upgrade grants 50% damage bonus and 2s cooldown reduction per hit
War Horn Panics all enemies in range. 8m AoE, 6s duration, 24s cooldown, 35 stamina cost
Mandatory Passives Description
Blood Frenzy 5% damage bonus for per missing 10% of your health
Scenting Blood 50% speed boost near enemies under 35% health. 10% crit chance. 10m range. +3 constitution
Terrifying Fury 25% fear chance, 10m AoE, 6s fear duration
Flow of Battle 1% cooldown reduction per crit. +3 strength
Deathblow Automatic crit when hitting panicked or asleep enemies
Fervor 30% damage bonus when enemy dies near you, 5s duration, 10m range. +3 cunning
Bloodbath Devour + Dragon rage has 20% chance to weaken on hit. +3 strength
Coup de Grace 30% damage to stunned or knocked down enemies. +3 strength
Adamant 20% armor. +3 constitution
Deep Reserves 50% stamina recharge bonus when under 50% stamina. +3 strength
Crippling Blows 15% damage reduction on crit. 10s duration. Stacks.
Clear a Path Hitting multiple enemies gives 10% per additional enemy hit. +3 strength
# Best Weapons Type Rarity Item Level DPS Damage
1 Big Bone Greatsword Unique 23 373 305
2 Sulevin Blade Greatsword Unique 23 307 272 AoE
3 Siege's End Greataxe Unique 21 288 255 AoE
4 Call of the Dark Maul Unique 20 273 270
5 Starfang Greatsword Unique 20 272 241 AoE