It seems that you’ve been judged a danger to the people and the balance of the world, the Darkspawn as King Carnelian said. Once Hendrick leaves, you’ll find yourself in a prison cell. The two pots in your room are empty but upon smashing them will attract the attention of someone else. Approach the cell door after to be introduced to another prisoner who, after some cunning tactics, aids your escape from the cell. With your gear back in place, head into the cell once more to talk to your fellow partner in crime (the other way is unavailable for now) to discover a hidden passage into the sewers.
|Medicinal Herb||Next to the locked door near the entrance|
The sewers are dark and gloomy but may provide you with your best chance to escape along with your new partner. At the first intersection, head right to find a Sparkly Spot containing a Medicinal Herb followed by a locked door. You’ll need a key to get through here so for now, ignore it and take the other path.
Follow the linear path until you reach a bridge where the soliders will catch up to you. Continue to run away from them, if you’re caught you’ll be thrust into a battle with them. They’re not too difficult so long as you pay attention to your HP, healing before it drops too low. Your partner will also assist in battle even though you have no control over him.
Regardless if you fight or not, continue to the next intersection and take a right. Follow your new partner as he helps guide you through without being seen. For the first guard, run to the crates. The second guard requires timing, wait for him to turn his back before dashing past. The final guard is a two part move, wait for him to walk north so you can dash to the crates on your right before waiting for him to walk back, making your way to the north after. Follow the path to the bridge after, it seems you’re surrounded however the bridge gives way sending friend and foe to the bottom.
You’ll find yourselves in the caves below the sewers, thankfully someone has kindly left a Goddess Statue here, make use of it to save your game. There’s only one way you can go from here, so head forward, deeper into the caves. A Black Dragon awaits in the center, this is a foe you are not ready to take on at this moment in time so fleeing is the only option.
Don’t hang about, dash towards the screen to avoid the Black Dragon that pursues you until you come to a ledge. The Dragon doesn’t let up that easy, continue to dash towards the screen, trying to ignore the other monsters that are fleeing from this fearsome foe. Eventually, the Dragon will resort to belching fire, something our heroes just manage to avoid. It does however alert the nearby soldiers who continue their pursuit. There’s only one way off the rock you find yourself on, a plunge into the water below!
A Close Call
Awarded for coming face-to-face with incredible danger, and living to tell the tale.