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Fallout 3

Level 28 Perks

By
Nathan Garvin

Party Boy/Girl

Requirements: Level 28

Ranks: 1

“You are such a Party Boy that you no longer suffer the withdrawal effect from alcohol addiction.”

The second highest tier of perks… gotta have something good here, right? Right? You… no longer… suffer withdrawls from alcohol addiction? How many times does this even come up?! If it applied to ALL chems, it would still be useless. Blah.

Rad Absorption

Requirements: Level 28, Endurance 7

Ranks: 1

“With the Rad Absorption perk, your radiation level slowly decreases on its own over time.”

Now this is more like it. You lose radiation over time. This might change how the game plays a bit. Radiation is no longer to be quite so feared… But, right, then again… you have Rad-X and RadAway. But at least this perk seems like a serious one… so we’ll give it that. If you’re too lazy to carry around weightless chems you can make in your house for free, you can get this perk.

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Guide Information
  • Publisher
    Bethesda Softworks
  • Platforms,
    PC, PS3, XB 360
  • Genre
    Action RPG
  • Guide Release
    7 February 2015
  • Last Updated
    7 December 2020
  • Guide Author
    Nathan Garvin

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War never changes. The Fallout franchise certainly has, however. In 2008 Bethesda revived Interplay’s famous “Post Nuclear Role Playing Game”, moving from third person to first person, and from the west coast to the east coast. You are the Lone Wanderer, an outcast from Vault 101 who sacrifices a relatively easy life in order to brave the terrors of the post-apocalyptic Wasteland and find your Dad, whose mysterious departure from Vault 101 sets a chain of events in motion that will change the Capital Wasteland forever…

This guide is intended to be the ultimate completionist’s guide to Fallout 3.

  • Every area in the game covered extensively including all side quests and main quests.
  • All the Bobbleheads, skill books and schematic locations.
  • A full trophy/achievement guide.
  • An in-depth information about character creation is also provided so you can create whatever Vault Dweller suits you best.
  • Good, evil and neutral alternatives to quests will be presented where applicable.

Become the Last, Best Hope of Humanity… or add to the continuing sum of human misery in your selfish quest for survival. Sneak past foes, talk your way out of confrontations, shoot everything in the head, or create a character who can do it all. The Wasteland is a big, dangerous place, and this guide will help you experience as much as possible.

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