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Fallout 3

Where do Skill Points come from?

By
Nathan Garvin

Skills determine how good you are at various activities, anything from picking locks, hacking computers, attacking with various weapons, sneaking, interacting with NPCs and so forth. Your skills are every bit as important as your S.P.E.C.I.A.L. attributes and your perks. They’re good stuff… but where do they come from? Lots of sources, and we’ll cover them all here.

Base

You start out with two points in each skill. Each skill will also gain an additional two skill points per point of related S.P.E.C.I.A.L. attribute. The exception is your Luck attribute, which has no related skills. Instead, Luck improves ALL your skills by one point for every odd point of Luck (1, 3, 5, 7, 9).

Tag!

During character creation you will select three skills to Tag! Each skill you Tag! increases by 15 points.

Leveling

You gain ten skill points per level, plus your Intelligence score.

Bobbleheads

Each skill has an associated Bobblehead scattered throughout the Wasteland. Obtaining said Bobblehead will increase the related skill by ten points. Free and easy skill points… plan on obtaining them all ahead of time, and don’t increase your skill above 90 before grabbing the Bobblehead, or you’re just wasting points.

Books

In addition to perks, leveling, Intelligence, and Bobbleheads, you can get skill bonuses from books you’ll find throughout the game. These books each give you a one point bonus to a specific skill, depending on the book. This cannot increase your skill level above 100. In the game there are twenty-five of each skill book (except for Tales of a Junktown Jerky Vendor , of which there are only twenty-three.)

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Guide Information
  • Publisher
    Bethesda Softworks
  • Platforms,
    PC, PS3, XB 360
  • Genre
    Action RPG
  • Guide Release
    7 February 2015
  • Last Updated
    7 December 2020
  • Guide Author
    Nathan Garvin

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War never changes. The Fallout franchise certainly has, however. In 2008 Bethesda revived Interplay’s famous “Post Nuclear Role Playing Game”, moving from third person to first person, and from the west coast to the east coast. You are the Lone Wanderer, an outcast from Vault 101 who sacrifices a relatively easy life in order to brave the terrors of the post-apocalyptic Wasteland and find your Dad, whose mysterious departure from Vault 101 sets a chain of events in motion that will change the Capital Wasteland forever…

This guide is intended to be the ultimate completionist’s guide to Fallout 3.

  • Every area in the game covered extensively including all side quests and main quests.
  • All the Bobbleheads, skill books and schematic locations.
  • A full trophy/achievement guide.
  • An in-depth information about character creation is also provided so you can create whatever Vault Dweller suits you best.
  • Good, evil and neutral alternatives to quests will be presented where applicable.

Become the Last, Best Hope of Humanity… or add to the continuing sum of human misery in your selfish quest for survival. Sneak past foes, talk your way out of confrontations, shoot everything in the head, or create a character who can do it all. The Wasteland is a big, dangerous place, and this guide will help you experience as much as possible.

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