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Fallout 4
Strategy Guide

Author(s): Nathan Garvin
First Published: 16-12-2015 / 00:00 GMT
Last Updated: 18-03-2019 / 08:28 GMT
Version: 1.0 (????) 20-03-2019 / 09:59 GMT

Fallout 4 Guide Guide info Forum category for this guide

Collectibles

Trophies/Achievements (Quest Related)

Here you can find all of the trophies/achievements in Fallout 4. Not only will they be listed here, but you’ll find tips or guides (as appropriate) on how to obtain them all as well. Note that getting every trophy in the game will require that you beat it four times, once with each faction. it is therefor recommended that you make key saves before these quests:

  • Brotherhood of Steel Questline: before starting **"Tactical Thinking"** (During or after **"Blind Betrayal"** ).
  • Railroad Questline: During **"Underground Undercover"** (runs parallel with The Institute Questline). The split between the two paths occurs after **"Mass Fusion"** .
  • Minutemen Questline: Save before turning The Institute hostile (before attempting to do **"Defend The Castle"** ). You have to purposely try to piss off another faction if you are with the Minutemen, making them one of the more "easy going" factions.
  • The Institute Questline: Save before starting the quest **"Mass Fusion"** (You can actually start the quest, but save before going to the Warp Relay room).
3951

Description: Collect all other 50 Trophies for this Trophy

How to Obtain: This is exclusive to PlayStation 4 players and is rewarded once you collect every other trophy in the game.

3952

Description: Enter The Wasteland

How to Obtain: This is a story-related trophy and can’t be missed as long as you beat the game. This is also one of the first trophies you’ll get. There are a number of these "Story Mission" trophies coming up, all of which can’t be missed!.

3953

Description: Complete "When Freedom Calls"

How to Obtain: This is a story-related trophy and can’t be missed as long as you beat the game.

3973

Description: Complete "Sanctuary"

How to Obtain: This quest comes early in the game, after you complete "When Freedom Calls" . Listen to Sturges and help spruce up Sanctuary to complete this quest and gain this trophy.

3954

Description: Complete "Unlikely Valentine"

How to Obtain: This is a story-related trophy and can’t be missed as long as you beat the game.

3955

Description: Complete "Reunions"

How to Obtain: This is a story-related trophy and can’t be missed as long as you beat the game.

3956

Description: Complete "Dangerous Minds"

How to Obtain: This is a story-related trophy and can’t be missed as long as you beat the game. One of the quicker missions in the game.

3957

Description: Complete "Hunter/Hunted"

How to Obtain: This is a story-related trophy and can’t be missed as long as you beat the game.

3958

Description: Complete "The Molecular Level"

How to Obtain: This is a story-related trophy and can’t be missed as long as you beat the game. You can do this with any faction you wish, as the trophy doesn’t care who you pick.

3959

Description: Complete "The Nuclear Option"

How to Obtain: This quest is one of two end-game quests. If you follow the guide, you’ll know exactly when to save, but this is the trophy you get for siding with the Minutemen, Brotherhood of Steel or the Railroad. Basically, if you side with The Institute you can’t get this trophy (unless you go back to a previous save, of course).

3960

Description: Complete "Institutionalized"

How to Obtain: This is a story-related trophy and can’t be missed as long as you beat the game.

3961

Description: Complete "Mankind-Redefined"

How to Obtain: This quest is one you’ll complete on your play-through of siding with The Institute (which you’ll need to do once, even if its just on a separate save, to obtain every trophy). Be sure to reference the saves up above and you will gain this trophy once you do your Institute play-through.

3962

Description: Complete "Powering Up"

How to Obtain: This quest is one you’ll complete on your play-through of siding with The Institute (which you’ll need to do once, even if its just on a separate save, to obtain every trophy). Be sure to reference the saves up above and you will gain this trophy once you do your Institute play-through.

3963

Description: Complete "Nuclear Family"

How to Obtain: This quest is one you’ll complete on your play-through of siding with The Institute (which you’ll need to do once, even if its just on a separate save, to obtain every trophy). Be sure that to reference saves up above and you will gain this trophy once you do your Institute play-through. This is the last Institute Trophy, so once you have it you should either have all of the quest trophies or you should continue collecting them from a previous save and continue with a new faction.

3964

Description: Join the Minutemen

How to Obtain: You will get this trophy fairly early in the game, as the main mission "When Freedom Calls" occurs fairly close to Sanctuary. Go do that mission and see your new charges as they come to Sanctuary.Talk to Preston once you get there and agree to join the Minutemen, then he’ll tell you to head to Tenpines Bluff, where the settlers there will ask you to clear out the Raiders in the Corvega Assembly Plant. Once this is done, talk to the Settlers at Tenpines again, then report back to Preston Garvey to get this trophy/achievement.

3965

Description: Complete "Taking Independence"

How to Obtain: This is another Minutemen mission you can complete without worrying about any other faction. After completing "The First Step" Preston Garvey will give you some random (perhaps even radiant) quests to complete, which will revolve around helping settlements and getting them to join the Minutemen (read: you). After that’s done, Preston will offer this quest. It is highly recommended you have the trip to Diamond City under your belt before doing this quest, as "The Castle" Preston wants to take back is to the south-east of Diamond City, and will require you to fight a fearsome foe, which may be a bit of a challenge for low-level characters. Follow the guide and do this quest and the trophy will be yours.

3966

Description: Complete "Old Guns"

How to Obtain: This is the final Minutemen quest (that doesn’t involve the other factions), and can be triggered after waiting a few days (3+) after the previous quest ( "Taking Independence" ). Overall, it is very short and easy so check the guide if you need help on it and complete it to gain this trophy.

3967

Description: Join the Brotherhood of Steel

How to Obtain: This trophy is technically missable, as you can ignore the Brotherhood of Steel out-right and make enemies out of them before even meeting them if you wished (again, see the mission notes up above). Finding them isn’t hard at all though, and very worthwhile for the mission XP alone! To start this quest, head to the Cambridge Police Station, which is, of course, in Cambridge (south of Lexington). You will have to complete the quests "Fire Support" and "Call to Arms" , then tackle two radiant quests "Cleansing the Commonwealth" and "Quartermastery" , after which this quest should also be complete.

3969

Description: Complete "Blind Betrayal"

How to Obtain: Continue following the Brotherhood of Steel questline to get this quest. After completing "Semper Invicta" this quest won’t trigger until after "Reunions", and you’ll need to complete "Shadow of Steel" ( "Revielle" shows up instead if you didn’t make contact with the Brotherhood of Steel previously) then "Tour of Duty" and "Show No Mercy" . At this point you’ll have to progress the main story until you’ve completed "The Molecular Level" and "Institutionalized" , after which "Liberty Reprimed" will start. Follow that last quest (whew!) you’ll start "Blind Betrayal" . It is quite the memorable mission, to be honest, but doesn’t interfere with any other faction. It is also worth noting that you can do whatever you want in this mission (you have an important choice here) and you will still get this trophy.

3968

Description: Complete "Ad Victoriam"

How to Obtain: This quest is near the end of the Brotherhood of Steel questline, and should only be done on your "Brotherhood of Steel" play-through as you will definitely piss off some other factions along the way to this quest. Follow the guide and complete the quest, using the guide as needed to obtain this trophy.

3970

Description: Join the Railroad

How to Obtain: Another quest that is technically missable as well, as while you have to do the quest "Road to Freedom" to finish the main story, you do not have to do the second Railroad quest (this one). However, as long as you don’t go past the quests listed at the start of this section, you can accomplish this quest with ease and obtain this trophy. Ideally you’ll complete this faction quest before completing the quest "Reunions" .

3971

Description: Complete "Underground Undercover"

How to Obtain: This is another Railraod Mission. This one however, is tightly linked with The Institute questline, forcing you to complete all Institute questlines between "Synth Retention" and "Powering Up" . In fact, you will piss off the Brotherhood of Steel during this quest, so this should only be completed during your Railroad play-through. Once you have committed though, you can finish this quest (with the guide as needed) and you’ll have this trophy.

3972

Description: Complete "Rockets’ Red Glare"

How to Obtain: This is the second Railroad-only mission you’ll get after running parallel with The Institute questline for quite a while, starting after you complete "Precipice of War" , which in turn starts after "Powering Up" . Light up the sky and this trophy will be yours.

4001

Description: Decide the Fate of the Commonwealth

How to Obtain: This trophy is actually tied to the end of the main story missions, which means it will unlock after you complete either "Nuclear Family" or "The Nuclear Option" .


Guide Information

  • Publisher
    Bethesda Softworks
  • Platforms
    Microsoft Windows, PlayStation 4, Xbox One
  • Genre
    Role-playing
  • Guide Release
    16 December 2015
  • Last Updated
    18 March 2019
  • Guide Author
    Nathan Garvin

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