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Final Fantasy X HD
Strategy Guide

Author(s): KeyBlade999
First Published: 18-06-2014 / 00:00 GMT
Last Updated: 21-03-2018 / 16:23 GMT
Version: 1.0 (????) 13-11-2018 / 23:11 GMT

Final Fantasy X HD Strategy Guide Download PDF Guide Info

Overdrives

Rikku - Mix

Rikku’s Mix Overdrive is by far the best in the game for you to use, for it is the most abusable like pretty much any other compounding-based job, such as the Chemist in FFV or the Salve-Maker in Bravely Default. When Rikku’s Overdrive gauge is filled, she can take almost any two of your items and combine them for what is typically a greater effect than you normally would get from the two alone (if you would even get an effect).

The Best Mixes

Hyper Mighty G

Effects : Places Protect, Shell, Haste, Regen, and Auto-Life on the party. This will halve physical and magical damage, double Agility, and continually restore HP until KO’ed or Dispelled. (Regen will damage Zombies, however.) Auto-Life will not go away until KO’ed, reviving you with some HP after.

Items Needed: Healing Spring + Wings To Discovery, Healing Spring + Door To Tomorrow, Lunar Curtain + Gambler’s Spirit. There are many more combinations than those as well.

Hyper NulAll

Effects : Places NulBlaze, NulShock, NulTide, NulFrost, Cheer (Strength/Defense boost), and Focus (Magic/Magic Defense boost) on the entire party. Each Nul-spell will go away after one of the appropriate-element attacks hits those under each Nul-spell, and they can be Dispelled, and go away when KO’ed. Cheer and Focus will remain in until the battle ends or until KO’ed.

Items Needed: Hypello Potion + Hypello Potion, Light Curtain + Mana Spring, Lunar Curtain + Soul Spring etc etc.

Mega NulAll

Effects : Places NulBlaze, NulShock, NulTide, and NulFrost on the entire party. Each spell will go away after one of the appropriate-element attacks hits those under each Nul-spell, and they can be Dispelled, and go away when KO’ed.

Items Needed: Dream Powder + Light Curtain, Mega Phoenix + Bomb Fragment, Hi Potion + Antarctic Wind etc etc.

Super Mighty G

Effects : Places Protect, Shell, Haste, and Regen on the party. This will heave physical and magical damage, double Agility, and continually restore HP until KO’ed or Dispelled. (Regen will damage Zombies, however.)

Items Needed: Arctic Wind + Lunar Curtain, Chocobo Wing + Lv 2 Key Sphere, Bomb Core + Lunar Curtain etc etc.

Trio of 9999

Effects : The party’s actions always have "9,999" attributed to them - that means whatever they do, no matter how weak normally, will inflict 9,999 damage or 9,999 healing. However, if a character has Break Damage Limit and their action normally would do 10,000 or more damage, then that damage will not be dealt - don’t worry, this will not LOWER your damage!

Items Needed: Door To Tomorrow + Gambler’s Spirit, Blessed Gem + Door To Tomorrow, Bomb Core + Dark Matter etc etc.

Ultra NulAll

Effects : Places NulBlaze, NulShock, NulTide, NulFrost, 5 Cheers (Strength/Defense boost), 5 Focuses (Magic/Magic Defense boost) , 5 Aims (Accuracy boost), and 5 Reflexes (Evasion boost) on the entire party. Each Nul-spell will go away after one of the appropriate-element attacks hits those under each Nul-spell, and they can be Dispelled, and go away when KO’ed. Cheer, Focus, Aim, and Reflex will remain in until the battle ends or until KO’ed.

Items Needed: Healing Spring + Healing Spring, Healing Water + Chocobo Wing, Healing Spring + Mana Spring etc etc.


Guide Information

  • Publisher
    Square Enix
  • Platforms
    PlayStation 4
  • Genre
    Role-playing
  • Guide Release
    18 June 2014
  • Last Updated
    21 March 2018
  • Guide Author
    KeyBlade999

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