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Final Fantasy X HD
Strategy Guide

Author(s): KeyBlade999
First Published: 18-06-2014 / 00:00 GMT
Last Updated: 21-03-2018 / 16:23 GMT
Version: 1.0 (????) 21-10-2018 / 09:09 GMT

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Celestial Weapons

Celestial Weapons

About the Weapons

What are the Celestial Weapons? On a general level, they are considered to be the ultimate weapons one can get in Final Fantasy X, one for each of the seven characters in the game. While there are some weapons you can outright customize to have better abilities, these weapons have special properties that can make them exceed even those weapons for general combat.

As I view it, each Celestial Weapon has three components: the base weapon, a Sigil, and a Crest. Each alone is useless, and any two together almost as much so. But when three come together and are powered up, you can unleash the weapon’s full potential! Within the scope of this section - the most important of the sidequests - we will discuss several things. These include how to start the quest and how to find each component of the weapon. But first, you may as well finish reading this section, for it contains a further overview of the weapons.

Show the Cloudy Mirror to the thing to get the Celestial Mirror. When you have both the Crest and Sigil, present them, along with the weapon to the thing to fully unlock the weapon's power.

When you get the main weapon, it sucks. It outright sucks. All it has is a No AP ability, prohibiting your growth. This is pointless, right? Well, you can upgrade it! When you later get the Celestial Mirror, you can return to the place where you obtained the Mirror - if you have a Crest, you can upgrade the weapon to have No AP and Double Overdrive. sarcastic gasp And, yes, you must give up the Crest before the Sigil. But once you give the Sigil as well (you must speak with the … thing twice), you unlock the weapon’s full potential, including its unique abilities and HP/MP damage mechanics! Below, I will discuss those!

Character Weapon Ability 1 Ability 2 Ability 3 Ability 4
Tidus Caladbolg Triple Overdrive Break Damage Limit Magic Counter Evade & Counter
Yuna Nirvana Triple Overdrive Break Damage Limit One MP Cost Double AP
Rikku Godhand Triple Overdrive Break Damage Limit Double AP Gillionaire
Lulu Onion Knight Triple Overdrive Break Damage Limit Magic Booster One MP Cost
Auron Masamune Triple Overdrive Break Damage Limit Counterattack First Strike
Wakka World Champion Triple Overdrive Break Damage Limit Double AP Evade and Counter
Kimahri Spirit Lance Triple Overdrive Break Damage Limit Double AP Evade and Counter
Character Weapon Special Mechanic
Tidus Caladbolg More HP for user = more damage
Yuna Nirvana More MP for user = more damage
Rikku Godhand More HP for user = more damage
Lulu Onion Knight More MP for user = more damage
Auron Masamune Less HP for user = more damage
Wakka World Champion More HP for user = more damage
Kimahri Spirit Lance More HP for user = more damage