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Final Fantasy X HD
Strategy Guide

Author(s): KeyBlade999
First Published: 18-06-2014 / 00:00 GMT
Last Updated: 21-03-2018 / 16:23 GMT
Version: 1.0 (????) 23-10-2018 / 19:12 GMT

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Zanarkand

Zanarkand

1000 Years Later

Monster Name Notes
Ahriman No weaknesses
Bashura Weak to Fire
Behemoth No weaknesses
Dark Flan No weaknesses
Defender Z No weaknesses, strong
Monster Name Notes
Fallen Monk (rifle) Weak to healing
Fallen Monk (flamethrower) Weak to healing
Grendel No weaknesses
Mandragora Weak to Fire
YAT-97 Weak to Fire, Water
YKT-11 Weak to Fire, Ice

Zanarkand Ruins : Go along the linear path for a bit. There will be a familiar scene as you progress to the next area.

Zanarkand Ruins: Overpass: Save after that scene and follow the party to the Overpass. Go along the path for a while; as you go around the left bend, look for the Fortune Sphere chest. In the next area, there will be a scene. As you go along the linear path thereafter, look for a small "lump" on the minimap where you can find a Spiritual Targe. Continue along.

Dome : Save and enter.

Check for these items on your way to the Temple.

Dome: Interior : Go along the path for a bit, descending ever-deeper. As you go beneath an overpass and just past it, go east and along the path there heading back the way you came along the overpass; you’ll get 10,000 Gil at the end. Return to the ground and follow the path for a while more to a Save Sphere. Continue walking on past there to a fork. If you go east, you’ll find a Friend Sphere . Grab it, then go along the other branch. As you go along, a bunch of spirits will pass by. At that point, look for a southwestbound path on the other side of the bridge at the end of which you’ll find a Lv. 3 Key Sphere. Return to the main path and keep going.

Dome: Corridor : As you go along the hall here, stick along the right side and you can get a Luck Sphere . Continue up to the Save Sphere, then into the Cloister.