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Final Fantasy III
Strategy Guide

Author(s): Keyblade999
First Published: 30-07-2015 / 00:00 GMT
Last Updated: 12-02-2019 / 19:27 GMT
Version: 1.0 (????) 16-07-2019 / 08:57 GMT

Final Fantasy III Guide

Last updated 5 months ago · Guide Information
Earth Crystal

Sage

The new and improved Red Mage?

Combat: Magic

Weapons: Staves, Rods (excludes Lilith and Millennium Rod), Lv. 1 – 8 black magic, Lv. 1 – 8 white magic, Lv 1 – 8 summons

Just one look at the weapons list Sages can equip and cast should tip you off that the Sage is an incredibly versatile class. Black magic, white magic, and all summons?! The Sage has it all. But before you start jumping to make your team a team of Sages, you should know that such great advantages are followed closely by equally big disadvantages.

For one, Sages as a result have drastically reduced MP compared to Magus, Devouts, and Summoners. The MP curve also gives fewer MP for high level spells (6 – 8) and more MP for low level spells, further hindering your Sage’s ability to cast high powered spells. Finally, you can only have equipped three spells per level at a time. With mages who focus on one type of magic, this isn’t a really big problem. But with this kind of versatility you need to make sure you tailor your Sage’s spell set to each battle! I suggest if you use a Sage, to use it to complement a pre-existing Magus, Devout, or Summoner, instead of as a standalone replacement.

Guide Information

  • Publisher
    Square Enix
  • Platforms
    Nintendo DS, iOS, Android
  • Genre
    Role-playing
  • Guide Release
    30 July 2015
  • Last Updated
    12 February 2019
  • Guide Author
    Keyblade999

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