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Final Fantasy VI
Strategy Guide

Author(s): Daniel Chaviers
First Published: 02-07-2014 / 00:00 GMT
Last Updated: 26-11-2018 / 06:55 GMT
Version: 1.0 (????) 14-12-2018 / 17:59 GMT

Final Fantasy VI Guide Guide Info

Chapter I - In The Beginning

Narshe

Local Enemy Bestiary

Monster Name HP MP ATK DEF Gil EXP
Guard 40 15 16 100 48 48
Megalodoth 115 30 110 75 90 50
Silver Lobo 27 5 20 80 30 37

Weird, a town with a regional monster bestiary. What the heck’s going on?

Anyhow, once you regain control, enter the menu and mess with your configurations. Also set all three characters in the back row of the party, as their attacks are long range (not affected by the -50% deduction for back row attacks), but their damage received will halve. Cool.

Do note, this version is the iOS version but the skills are all the same and the guide can be used generically.

Okay, let’s begin by going northward. That’s pretty much all I need to say on the matter. On the way, you’ll fight a few forced battles (two to five) as you head towards the mine. Given that your attacks from the Magitek Beams are literally one-hit kills, have no fear. But, if you get low on HP, be sure to have the ??? girl use Healing Force . So, let’s fight them and go north into the mine.


Guide Information

  • Publisher
    Square Enix
  • Platforms
    Microsoft Windows, iOS, Android
  • Genre
    Role-playing
  • Guide Release
    2 July 2014
  • Last Updated
    26 November 2018
  • Guide Author
    Daniel Chaviers

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