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Final Fantasy VII Remake
Strategy Guide

Author(s): Ben Chard, Nathan Garvin
First Published: 10-04-2020 / 00:00 GMT
Last Updated: 03-07-2020 / 22:20 GMT
Version: 1.1 (????) 09-07-2020 / 21:11 GMT



Rank Name Description MP AP
Haste Increases the rate at which the ATB gauge fills. 4 --
☆☆ Slow Decrease the rate at which the ATB gauge fills. 3 300
☆☆☆ Stop Halt all movement and actions. 14 900


This is useful Materia that doesn't come until the later half of the game. Haste will increase the rate at which the ATB gauge fills although at times it's not enough to justify using it. Slow likewise will do the same but to the enemy but Stop is the real interesting spell here. It has many uses and there are the odd one or two bosses that can be struck with it. Additionally, you can cast Stop on an enemy who is Staggered to prevent the gauge from dropping.

Guide Information

  • Publisher
    Square Enix
  • Platforms
  • Genre
    Action Role-playing
  • Guide Release
    10 April 2020
  • Last Updated
    3 July 2020
    Version History
  • Guide Author
    Ben Chard, Nathan Garvin

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In the sprawling city of Midgar, an anti-Shinra organization calling themselves Avalanche have stepped up their resistance. Cloud Strife, a former member of Shinra's elite SOLDIER unit now turned mercenary, lends his aid to the group, unaware of the epic consequences that await him.The guide for Final Fantasy VII Remake features all there is to see and do including a walkthrough featuring coverage of all Main Scenario Chapters, all Side Quests and mini games along with indepth sections on Materia, Enemy Intel and Battle Intel.

Inside Version 1.1

  • Full coverage of the Main Scenario
  • Coverage of all Side Quests
  • Trophy Guide
  • Full Enemy Intel
  • Materia and Ability Breakdown
  • Details on every character
  • Full breakdown of every location

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