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Final Fantasy XIII
Strategy Guide

First Published: 11-06-2015 / 00:00 GMT
Last Updated: 18-03-2018 / 11:59 GMT
Version: 1.00 (????) 25-09-2018 / 06:04 GMT

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Chapter 10 - The Fifth Ark

Chapter 10 - The Fifth Ark

High Conflux

Enemy Encounters

Name Notes
Skata'ne Powerful attacks; coordinates attacks with others of species but can be Launched.
Stikini Inflicts Daze; coordinates attacks with others of species but can be Launched.
Berserker Immune to Fire but weak to Lightning; physical and magic damage halved; uses Forge to create Centaurion Blade.
Centaurion Blade Only encountered when summoned by Berserkers; immune to Fire but weak to Lightning; no rewards or CP.

Note: If you so desire, it is entirely possible to avoid the four confrontations in this section of the Fifth Ark by taking the detours on ledges along the walls. We’ll however assume that you decided to punch your way through all the adversaries.

Once through the door, you will be subject to an ambush by a Skata’ne and Stikini who jump onto the path in front of you. Remove the Stikini first because it can cast Daze and create some rather nasty situations otherwise. It is susceptible to Launch when Staggered so make use of that.

Skata'ne encounter (left) and 600 Gil location (right).

Follow the destination marker by jumping off the ledge and then fight the enemies at the bottom. Kill off the other enemies guarding the Sphere and then collect the 600 Gil before following the marker to the next area.