Final Fantasy XIII Strategy Guide

Guide Information

  • Publisher
    Square Enix
  • Platforms
    Microsoft Windows, PlayStation 3, Xbox 360, iOS, Android
  • Genre
    Role-playing
  • Guide Release
    11 June 2015
  • Last Updated
    18 March 2018
  • Guide Author

Share this free guide:

Get a Gamer Guides Premium account:

Chapter 9 - The Palamecia

Chapter 9 - The Palamecia

The Lindblum - Airship Hangar

Enemy Encounters

Name Notes
PSICOM Raider Inflicts Pain and Fog debuffs; blocks damage with Guard; reasonably high HP but easily Staggered.
PSICOM Infiltrator Uses Esuna and Cura to heal itself and allies.
Dockdrone Weak against Fire and Ice; immune to Lightning and Wind damage halved.
PSICOM Dragoon Wind damage halved; Missile Burst deals very high damage.
PSICOM Huntress Magic and physical damage halved; uses buffs to enhance herself and allies.
Viking Immune to Fire but weak to Water and Lightning; susceptible to Slow and Imperil; can be Launched.

As usual, spend any accrued CP by buying all the crystals worth less than 1000 CP for each character then focus on the following short and mid-term objectives:

Lightning : She will mostly operate as a Ravager so unlock Aero then Watera. After that, spend CP to reach Raise and Renew (Medic).

Hope : Unlock Veil and Boon (Synergist), grab Blizzara (Ravager) then aim for the Medic role level to make Hope a more effective healer.

Fang : Unlock Steelguard (Sentinel) and Dispel (Saboteur), then unlock the first three abilities in the Commando role. Afterwards, unlock Curse and Cursega (Saboteur).

Save Snow’s upgrades for now because he doesn’t have much of a role in Chapter 9. Your final pit-stop should be to reconfigure accessories across all characters. When you’ve done all that, speak to Rygdea at the waypoint to proceed.