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Master of Arms.

Hoshidan. A versatile warrior who uses katana, naginata, and clubs.

Stat Growth Rate
Health 20%
Strength 15%
Magic 0%
Skill 10%
Speed 10%
Luck 10%
Defense 10%
Resistance 0%
Weapons
Katana/Swords, Naginata/Lances, Clubs/Axes
Skill Effect
Seal Strength After battle, the enemy’s strength is dropped by -6 points
Life or Death In battle, the user’s damage output is increased by +10 points, and damage taken is increased by +10 points

The Master of Arms is very versatile and bulky, and well-balanced. As a result, they can wield many kinds of weapons to always have the advantage on the battlefield (unless the enemy is using a Beaststone). Their access to Seal Strength makes them one of the few classes that will have the Seal set, a set of skills that will debuff the enemies. As a result, Master of Arms is one of the skills you can run through to create a “sealbot”, a character whose existence is to debuff multiple stats at once.

Life or Death is a very interesting skill. On one hand, it will increase your damage output by ten points , which will very definitely make a difference. But in exchange, your own characters become very fragile. This skill can create the ultimate glass cannon build, and if used properly, will absolutely decimate the foe. One interesting thing you can do is if a character has access to both Merchant and Master of Arms, you can stack Life or Death with Spendthrift , increases damage output by +20 and mitigating the increase in received damage, all for the price of one Gold Bar.

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Guide Information
  • Publisher
    Nintendo
  • Platforms,
    3DS
  • Genre
    Tactical RPG
  • Guide Release
    20 April 2016
  • Last Updated
    7 December 2020
  • Guide Author
    Greg Wright

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You are the Avatar, born into the Hoshido royal family but raised by the Nohr royal family. With the two families on the brink of war, you must choose whether to follow your destiny tied to your birthplace or the fate bound to the kingdom which raised you. Conquest sees you fight to defend the Nohr kingdom during a revolution. But ultimately the choice is yours.

  • Complete coverage of the main story.
  • All side quests uncovered.
  • Gameplay details and tactics on how to get the best from your game.
  • Details on features new to the Fire Emblem series.
  • Differences between the two games examined. Conquest is not for the casual fan!
  • Skills, monsters, Promotions and Re-classing explained and much, much more!

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