This is probably one of the most thorough or seemless game guides I can find for Fallout 4, doing main and side quests as well as discovering every location and piece of loot, magazines, fusion cores, overdue books, bobbleheads etc all in one go instead of breaking up the guide into main quests then side missions, then faction missions etc.
My gripes about this game guide that I wish were different,
Not a big fan of stealing, going through Diamond City and stealing everything for example, is it necessary? will it impede story progression? can I just pass w/o much consequence? could that be stated in the guide perhaps when these situations occur?
Choices matter, Mamma Murphy for example, I wish I knew before I committed that there are several outcomes that can be chosen, never giving her chems for example so she can be assigned tasks like the rest of the settlers but at the cost of experience points and help during quest encounters. Could the different choices matter options/outcomes be described up front before decision/commitment is made?
Honestly I can't find a better fallout 4 game guide anywhere, years after fallout 4's release, Kudos for making one of the best imo, cheers!