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Horizon: Zero Dawn
Strategy Guide

Author(s): Nathan Garvin, Jarrod Garripoli
First Published: 16-02-2017 / 00:00 GMT
Last Updated: 21-08-2018 / 11:40 GMT
Version: 1.2 (????) 21-09-2018 / 14:41 GMT

Horizon: Zero Dawn Strategy Guide Download PDF

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Misc Activities

Misc Activities

Corrupted Zones

Once you get past the Main Embrace Gate during the main story and have full access of the map, you will be able to find some spots that will have Corrupted Machines walking around them. These are Corrupted Zones and are home to these corrupted machines. They are more powerful and aggressive than their normal counterparts, but they have all an added weakness to fire. To clear a Corrupted Zone, you simply need to kill all of the machines. Note that corrupted machines cannot chase you out of the zone, so you can use that to your advantage.

Note: Rather than list complex strategies for these zones, only the basic data will be shown.

Level Location Machines XP
15 Northeast of South Embrace Gate 4 Scrappers 5,000 XP
15 Northwest of Mother's Crown 3 Grazers 5,000 XP
18 Northeast of Cauldron SIGMA 4 Chargers, 1 Fire Bellowback 5,000 XP
15 Southeast of Daytower 2 Scrappers, 3 Watchers 5,000 XP
20 Southeast of Daytower 2 Longlegs, 1 Scrapper 6,000 XP

All Corrupted Machines have the same weaknesses as their normal counterparts.

Level Location Machines XP
20 Southwest of Gatelands Bandit Camp 3 Longlegs, 2 Tramplers 6,000 XP
23 West/Southwest of Meridian Village 3 Glinthawks, 3 Scrappers 6,000 XP
23 Southwest of Spurflints Hunting Grounds 3 Stalkers 6,000 XP
27 Southeast of Maker's End 2 Ravagers, 1 Fire Bellowback 8,000 XP
32 East/Southeast of Cauldron ZETA 2 Rockbreakers 10,000 XP
34 South of Sunfall 2 Behemoths, 3 Broadheads 10,000 XP