The following guide covers all the trophies in the game, adding details for those not covered already in the rest of the guide.
Enjoy Your Powers:
This is the platinum trophy and is acquired once you get every other trophy in the game.
You need to finish the game on Expert difficulty. Note that you can start a game as normal, change the difficulty to Expert and then start a new game, or you can switch the difficulty as soon as you get control of Delsin the first time. If you change the difficulty at all once you’ve started on Expert, then you negate that playthrough and will have to start over.
- Don't rush into battles, but try and fight from a distance. This gives you more time to escape and will definitely help thin out the horde of enemies you will face. Likewise, when injured, get away fast until your health recovers, which takes longer on Expert.
- Once you get the Neon power and the Laser Focus move, you can essentially take down most normal enemies by shooting them in the legs (Good) or in the head (Evil).
- Collect Blast Shards and concentrate on the upgrades that cut energy usage, as well extend your energy meters. This ensures that you can fight more instead of having to go drain for more power.
- When faced with a difficult situation or enemy, don't forget about your R1 attacks, as these are powerful and can quickly take down those more challenging foes.
|Sacrifice||Risk your freedom to protect those you care about|
|Ruthless||Look out for yourself, no matter the consequences|
|Malice||Get them before they get you|
|Courage||Stand up for the helpless|
|Contempt||Don't fear the weak|
|Mercy||Everyone deserves a second chance|
|Revenge||An eye for an eye, a tooth for a tooth|
|Justice||Expose the corruption of the powerful|
|Dominance||Show the world that nobody can protect them|
|Reconciliation||Finish the story with Good Karma|
|Rebellion||Finish the story with Evil Karma|
You need to rescue 10 suspects from suspicion pens around Seattle, which are the cages that you will likely find nearby the Scanning Stations. In order to free the suspects, you have to go up to the door and swipe from right to left on the touchpad.
Note that freeing the people inside will give you Good Karma, so it’s best to get this trophy during your Good Karma playthrough. They are marked on your mini-map as a small blue circle with a lock inside.
Sign twirlers are civilians spinning around an advertising sign, and you must hit/kill 10 of them in order to get this trophy. They are marked on your mini- map as a red circle with a rectangle inside of it, and they are completely random throughout the city.
Note that causing a ruckus around where one is, so the DUP will come after you, will make the sign twirlers run off, but you can still kill them to get the credit. Sign Twirlers will give you Evil Karma.
Everyone’s a Critic:
Street musicians are just as the name suggests, as they are civilians who are playing a musical instrument (mostly a guitar), and you need to take out 10 of them in order to net this trophy. They spawn randomly throughout the city and are marked on your mini-map as a red circle with a musical note inside, but might be more common in the northern set of districts.
Similar to the sign twirlers, causing a scene around them will make them run off, but you can still kill them to get the credit. Street Musicians will give you Evil Karma.
Just Say No:
You must take down 10 groups of drug dealers around the city in order to get this trophy. They spawn randomly around the city and are indicated on your mini- map as a blue circle with a syringe inside. When you encounter one, you will notice a bunch of enemies armed with guns. You have to kill all of them (they appear as red markers once engaged) and then destroy the drugs stash in order to complete this.
Freedom of Speech:
At random locations on the map, there are groups of people with signs that are anti-Conduit activists. These are marked on your mini-map as a red circle with a line through it, and you need to disrupt 10 of these in order to get the trophy. You can disrupt the rally by shooting one of them or doing anything else to injure them, which will give you Evil Karma.
What Did You Call Me?:
The trophy description says to kill 10 Akuran gang members, but you really need to kill 10 groups of them. They are marked on your map as a red circle with a hammer/sickle inside, and are only found in the southern set of districts.
They may look like normal civilians, but the target reticule turns red when you hover over them. Shoot one and the rest will appear as red cursors on your map. Kill them all to finish the instance and earn Evil Karma.
Someone Your Own Size:
This event will only occur in the southern set of districts and you will need to rescue 10 escaped Conduits from angry mobs to net the trophy. They are shown on your mini-map as a blue circle with a closed fist inside. You should see some people around the person on the ground, yelling and hitting that person. All you have to do is press Triangle to help the person to their feet, earning you Good Karma.
Walk It Off:
As you explore the city, you will undoubtedly come across civilians who are on the ground and yelling for help. For this trophy, you have to go up to them and press Triangle to help them to their feet. Doing this will give you Good Karma and you have to heal 10 civilians like this to get the trophy.
Kicking and Screaming:
This trophy is the opposite of Walk It Off, as you need to finish off 10 wounded civilians and/or enemies to get it. When you come across civilians on the ground, you hit Square instead of Triangle to kill them. Sometimes, enemies will remain on the ground in the same situation, so get close to them and hit Square to kill them (Triangle restrains them). Doing this will give you Evil Karma.