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Kingdom Hearts 3D: Dream Drop Distance
Strategy Guide

Author(s): Daniel Chaviers
First Published: 19-06-2014 / 00:00 GMT
Last Updated: 26-11-2018 / 06:53 GMT
Version: 1.0 (????) 24-01-2019 / 09:44 GMT

Kingdom Hearts 3D: Dream Drop Distance Guide Guide info


Traverse Town (The Rest)

Joshua is more than he seems. Hint: go play "The World Ends With You".

After completing both halves of the town, Joshua begins to speak on the other characters you met. He dreamed them up so that they could have another chance at existence, once he found that dreams take a physical form in this world. It obviously isn’t that simple - to exist, your existence must be noticed by others.

Sora and Riku helped that to happen by uniting the towns and letting each person, with their connected hearts, find each other: Beat and Rhyme, Neku and Shiki… Suddenly, as Joshua flies off, the Sleeping Keyhole appears and it becomes unlocked…

Flashback: The Task Ahead

All dreams are connected, so the first Sleeping World needed to be chosen. The Destiny Islands, prior to being engulfed by darkness, was set to be where they would begin. They’d let things run their course, and let the dreams guide them to the Sleeping Worlds.

For each light part of the X-blade, there is one Sleeping Keyhole; seven in all. Unlocking them grants new powers, and awakens the worlds, and also releases them from the grips of darkness and slumber.

Awaken all seven worlds by unlocking the Sleeping Keyholes and return to Yen Sid’s tower in Twilight Town safely. That is their goal in the Mark of Mastery examination. Do that, and they’ll be both named true Keyblade Masters.

Guide Information

  • Publisher
    Square Enix
  • Platforms
    Nintendo 3DS
  • Genre
    Action Role-playing
  • Guide Release
    19 June 2014
  • Last Updated
    26 November 2018
  • Guide Author
    Daniel Chaviers

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