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The Power of Flight

Aqua starts off in the Indian Camp. Use the trampoline and smack the high point on the totem pole for a Thundaga. It’s not easy to do, try using the Aerial Slam command to reach the top pole. Move to the Gully and grab the Never Land Map as well as a Mega-Potion from the chests. From here head north to the Jungle Clearing where you’ll find a Hi-Potion in a chest and a Fireworks Sticker high above in the tree. You can reach the sticker with a well timed Keyblade Swing and a High Jump.

Enter Peter’s Hideout via the hole in the tree and open the two chests in the back for a Mine Shield and an Elixir . Head back out and go northeast to the Mermaid Lagoon where you’ll find a Rainbow Sticker and two chests with an Elixir and the powerful Firaga Burst . After you grab the treasures exit at the southwest to the Seacoast. As you pass through this area grab the Ether and Hi-Potion . In the Rainbow Falls: Base you’ll find two more chests with a Panacea and a Fleeting Crystal.

Jump on the golden glowing balls to propel Aqua higher up and in to the next area, Rainbow Falls: Ascent. In this area are four chests and the Chip Sticker so start off by going right at the split and up to two chests, a Firaga and the grand Time Splicer . Drop down to the lower level here and grab the sticker then open the chests for a Thundaga and Chaos Crystal . Use the magic golden balls to reach the top and enter Rainbow Falls: Crest. Open the chest as you enter for a Mega-Ether and then continue till you reach the Gully.

You can use these glowing gold balls to boost you up to higher levels and gather items.

Prizes

Prize Category Name
Command Doubleflight

The Doubleflight Command is extremely helpful, be sure to equip it and save your game because there is a tough boss in the Indian Camp.

BOSS - Vanitas

Vanitas can be fought much the same way he was fought the first time. Be sure to dodge his attacks and don’t be tricked when he leaves a mirror image behind. Shotlock from a distance to get his health low, but when Vanitas reaches 50% HP he will begin to use a deadly attack. This attack cannot be blocked; Vanitas tunnels underground and erupts beneath Aqua for heavy damage. Use Aqua’s Cartwheel to become invulnerable for a short period of time and negate the damage here. Basically, run for your life and Cartwheel whenever you see the black and red sphere under you. This fight can be easy though if you can immobilize Vanitas and be smart with commands. Mine Square or Mine Shield work wonders as well as your new Time Splicer command. Use a Shotlock only when you have distance and time.

Be wary of when Vanitas goes underground. Keep an eye out for the red and black circle (left). Blade Charge (right) is excellent in this fight to keep him at a distance.

Prizes

Prize Category Name
Power Up Maximum HP Up
Command Style Ghost Drive
Dimension Link Peter Pan
Keyblade Pixie Petal
Keyblade Stormfall
Command Board Never Land

After a series of scenes head to the Mysterious Tower.

Unversed Mission - Element Cluster

Location : Indian Camp

Reward : Voltage Stack Command

1 Star : 0-39

2 Star : 40-69

3 Star : 70+

The objective here is to hit the Element Cluster with an element corresponding to the color of the middle pillar: Yellow for Thunder, Red for Fire, and Blue for Blizzard. Thus, the best way to do this is stock up on Thunder Surge, Fire Surge, and use a Snow Bear to trigger the Diamond Dust Command Style to attack the Blue (just don’t trigger the Finisher so you don’t have to re-apply).

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Guide Information
  • Publisher
    Square Enix
  • Platforms,
    PS3, PS4
  • Genre
    Action RPG
  • Guide Release
    12 January 2015
  • Last Updated
    7 December 2020
  • Guide Author
    Greg Boccia

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Kingdom Hearts II begins where Kingdom Hearts: Chain of Memories and Kingdom Hearts 358/2 Days leave off. Sora and his companions have been asleep for about a year, regaining their memories. When Sora awakens, he eventually arrives in Twilight Town, the place where a mysterious boy, Roxas, lived before he suddenly left. Gaining new clothes and powers, Sora began his journey anew, unaware of the events that have taken place in Chain of Memories. Sora continues his quest by unlocking paths to new worlds, learning of Nobodies and fighting the Heartless, as well as facing the remaining members of the mysterious Organization XIII. As the game progresses, Sora learns about Roxas and how much they have in common.

Birth By Sleep is the origins of the series’ hero and villain, Sora and Xehanort, and delves deep into the mysteries of Xehanort’s bleak past and forgotten memories as well as how Sora and Riku came to wield the Keyblade in the first place. It deals with three Keyblade Wielders: Terra, Aqua and Ventus and each character has their own scenario.

Kingdom Hearts II and Birth by Sleep will take you to many places and we have them all covered here. Inside you will find:

  • Complete walkthrough coverage for both Kingdom Hearts 2 and Birth By Sleep.
  • Side quests covered in detail from Absent Silhouettes to Atlantica.
  • Gummi ship missions and details.
  • Mirage Arena covered extensively.
  • Mini-games discussed and much, much more.

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