Updated Title Publisher
Updated Title Publisher
Updated Title
Published Title Score Editor's Choice
Published Title Score
Table of Contents
Expand All

Swim This Way

To reach Atlantica you must go through the Splash Island course. You get to follow Flounder like in the first game, learning to swim once more. While you are here, pick up Two Sides #1 behind a pillar. Sebastian will lead you on a tutorial about timing your rhythm to the music, a minigame. Press X when the bar is at Yellow for an Excellent, Orange for Good, and anything else for Bad. Score an Excellent and your score goes up 1, Good is no change, and Bad takes your score down by 1. You receive the Undersea Kingdom Map and can now start the first musical, Swim This Way.

Once you clear the musical Ariel seems a bit downtrodden. Flounder finds a statue but you can’t move it until you have the Magnet spell. Head on over to Port Royal through the Floating Island course.

The first song simply asks you to press X when the meter has almost emptied. Get it as close in the yellow as you can for the best score.

Part of Your World

Return once you have obtained the Magnet spell. Head into Triton’s Throne and you’ll spot two puzzle pieces, Edge #11 and Edge #12. Talk to Flounder and agree to move the statue to start the next song. In this song you will have to hit Triangle and X. Score five or more Excellents in a row to pass the challenge so be on point! You can’t move on to the next song yet. You’ll have to come back when you have a Drive Gauge of 5 or higher.

For the second song you will be pressing Triangle and X but the objective is still the same as before.

Under the Sea

After you have your Drive Gauge to 5, return to Sebastian. The key to this song is to hit Square to score at least Good, but obviously Excellent is better. When Ariel is present you can score points but when Sebastian is present don’t hit Square! The meter on the right will push Ariel up; keep her at the highest point to clear the song. You’ll need Magnera to play the next song.

When you see Ariel on the meter (left) press Square. But when Sebastian is present (right) ignore him.

Ursulas Revenge

With Magnera you can start the next song by talking to Ariel then Sebastian. The battle with Ursula is rather simple. You will get the normal timed “X” cues but also ones where you can just smash “X” to deal a lot of damage quickly. In the end, you defeat the Sea Witch and receive the Mysterious Abyss Keyblade .

A New Day is Dawning

The Ursula battle consists of mashing X (left) and timing X right like you were doing. The final song combines all previous ways into one song (right).

The next challenge is to mix all of the previous gauges into one song. It isn’t difficult, just make sure to combo as many as possible to score the most points. For clearing this song you receive a Blizzard Element and an Orichalcum+.

Trophy/Achievement Icon

Kindred Spirits

Complete the Atlantica episodes.

Trophy icon
No Comments
Guide Information
  • Publisher
    Square Enix
  • Platforms,
    PS3, PS4
  • Genre
    Action RPG
  • Guide Release
    12 January 2015
  • Last Updated
    7 December 2020
  • Guide Author
    Greg Boccia

Share this free guide:

Kingdom Hearts II begins where Kingdom Hearts: Chain of Memories and Kingdom Hearts 358/2 Days leave off. Sora and his companions have been asleep for about a year, regaining their memories. When Sora awakens, he eventually arrives in Twilight Town, the place where a mysterious boy, Roxas, lived before he suddenly left. Gaining new clothes and powers, Sora began his journey anew, unaware of the events that have taken place in Chain of Memories. Sora continues his quest by unlocking paths to new worlds, learning of Nobodies and fighting the Heartless, as well as facing the remaining members of the mysterious Organization XIII. As the game progresses, Sora learns about Roxas and how much they have in common.

Birth By Sleep is the origins of the series’ hero and villain, Sora and Xehanort, and delves deep into the mysteries of Xehanort’s bleak past and forgotten memories as well as how Sora and Riku came to wield the Keyblade in the first place. It deals with three Keyblade Wielders: Terra, Aqua and Ventus and each character has their own scenario.

Kingdom Hearts II and Birth by Sleep will take you to many places and we have them all covered here. Inside you will find:

  • Complete walkthrough coverage for both Kingdom Hearts 2 and Birth By Sleep.
  • Side quests covered in detail from Absent Silhouettes to Atlantica.
  • Gummi ship missions and details.
  • Mirage Arena covered extensively.
  • Mini-games discussed and much, much more.

Get a Gamer Guides Premium account: