For this trophy, Sora’s level needs to reach the maximum it can be, Level 99. Donald and Goofy’s level do not affect the trophy at all.
Reaching Level 99 will not come naturally to you in your playthrough, as it requires a whopping 2,881,715 EXP to max Sora’s level. Unfortunately, with the Pride Rock method being nerfed in the Final Mix version of the game (which would have otherwise reduced the grind to an hour at best), you now have no option but to grind for this the old-fashioned way, with the method detailed below.
Equip the Gull Wing Keyblade to Sora (if you don’t have this Keyblade already, return to the Postern in Radiant Garden after the events of the Battle of the 1000 Heartless and the Gullwing trio will give it to you after a cutscene). This Keyblade’s ability will double Sora’s experience intake when his health is at half or lower. Next equip the Experience Boost ability for 4AP, which has the same effect. Finally, de-equip Donald’s healing ability completely. Head to Twilight’s View save point at The World That Never Was, and proceed into the next room, allowing the Nobodies to attack you until your health is at half or less. Once it is, start fighting the enemies as normal. You’ll notice that each enemy defeated will give out almost 2,000 EXP or more. Proceed to the next room, and continue fighting every Nobody you come across until you reach the Proof of Existence save point. Enter the two portals here which originally led to two boss fights in the story, and defeat the extra Nobodies here. Once all that is finished, leave the world via the save point and re-enter the Twilight’s View save point, repeating the whole process again.
If you find your health is reaching dangerous levels at any point, use Curaga, and allow the enemies to bring your HP to half health again. De-equipping Donald’s healing move isn’t a necessity, but considering he heals Sora as soon as Sora reaches the danger level of health, it’d be a constant distraction from the fighting, so de-equip to avoid a headache. Using this method, it is possible to earn 70,000+ EXP per 5-10 minute run, assuming you try to defeat each Nobody before Donald and Goofy do, or at least provide the finishing blow. Level 99 isn’t such a tiresome grind using this method, and should only take a few hours at most.
This trophy is unlocked for defeating the optional boss in the game, Lingering Will. Lingering Will can first be fought once every world in the game has been cleared (100 Acre Woods included) and the final boss has been defeated. Go to the Hall of the Cornerstone and there will be a large portal on the wall behind it (Chip and Dale will contact you in the Gummi Ship when it first becomes available). Going through this portal issues an intense cutscene and the boss fight.
See the Side Quest section Lingering Will/Enigmatic Soldier for a full guide on defeating him.
This trophy is unlocked for defeating the optional boss in the game, Sephiroth. Sephiroth can first be fought after the final boss fight in Space Paranoids. Go to the Dark Depths (past the Great Maw where the Battle of the 1000 Heartless happened) to find Sephiroth. Talking to him issues a short cutscene and the boss fight.
See the Side Quest section on Sephiroth for a full guide on how to defeat him.
To Rule Them All
This trophy is unlocked for defeating all thirteen optional bosses in the game of Organization XIII. These bosses can first be fought in the Garden of Assemblage in the Cavern of Remembrance. Go to the Postern in Hollow Bastion and enter the crack in the wall to the Cavern of Remembrance. Traverse through this long dungeon to finally arrive at the Garden of Assemblage, where the thirteen boss fights can be engaged after completing the game once. Note that for all story-related Organization XIII members, you must defeat the final boss before defeating them, and only for five members (Vexen, Lexaeus, Zexion, Marluxia and Larxene) must you defeat their Absent Silhouettes before the Data battles are available.
Before delving into the Replica Data battles themselves, the locations for Absent Silhouettes portals are as follows:
- **Vexen** : After the Peddler's shop is remodeled on Sora's second visit to Agrabah, the portal to Vexen's battle appears in the Peddler's Shop.
- **Lexaeus** : After the Nobodies are defeated in the Sandlot on Sora's second visit to Twilight Town, the portal to Lexaeus's battle appears in the Sandlot.
- **Zexion** : Upon reaching the Inner Chamber on Sora's first visit to the Olympus Coliseum, the portal to Zexion's battle appears in the Inner Chamber.
- **Marluxia** : After Beast asks Sora and Belle to leave the castle, the portal to Marluxia's battle appears in The Beast's Room.
- **Larxene** : After Sora first lands at Isla de Muerta on Sora's first visit to Port Royal, the portal to Larxene's battle appears at the Rock Face.
This trophy unlocks when you satisfy the requirements for all thirteen members of the Mushroom XIII. Mushroom XIII members don’t start appearing until after you complete the game. They are Mushroom enemies dressed in similar outfits to Organization XIII, and appear in different areas of the different worlds. By approaching them and pressing Triangle , you will initate their challenge. Depending on the quality of your performance, you will be awarded a B, A or S rank. Mushroom XIII are included as part of the Missions for Conqueror as well, and only a B rank is required for the Missions.
Check out our full guide in the Side Quest section for more details.
|Rookie||Win the Pain and Panic Cup.|
|Novice Hero||Win the Cerberus Cup.|
|Artisan Hero||Win the Titan Cup.|
|True Hero||Win the Goddess of Fate Cup.|
|Coliseum Competitor||Win the Pain and Panic Paradox Cup.|
|Coliseum Star||Win the Cerberus Paradox Cup.|
|Hero of the Coliseum||Win the Titan Paradox Cup.|
|Coliseum Champion||Win the Hades Paradox Cup.|
For this trophy, every Character entry must be unlocked. This trophy will be one of your last, because although you earned the vast majority of the entries through natural story progression, all Organization XIII members and the Lingering Will have character entries as well. This trophy will not unlock until you are close to earning the Platinum in the game.
For this trophy, every Heartless entry must be unlocked. These will come fairly naturally to you assuming you don’t rush through all of the worlds; the only entries you will not get naturally are the Mushroom XIII, but considering you must do these anyway for Mushroom Master, this trophy will be one of your first Journal-related trophies.
For this trophy, every Nobody entry must be unlocked. This will definitely come naturally to you since there are much fewer Nobodies than Heartless in the game. The only ones you may potentially miss are exclusive to the Olympus Coliseum tournaments, but even so this trophy will unlock fairly early.
For this trophy, every treasure chest must be opened. Treasure chests are scattered around the worlds and hold different items. Some can be quite well-hidden, but the majority are out in the open. This is another trophy that will be one of your last because many treasure chests require maxed Drive Forms to access, and the last treasure chest in Hollow Bastion requires you to defeat all Organization XIII members before it will become available in the Garden of Assemblage. As soon as you have opened every chest, go to the Treasures tab in the Journal and the trophy will unlock.
If you follow our walkthrough, you will find them all with no problems.
For this trophy, every puzzle must be completed. Puzzles are a Final Mix exclusive mini-game. Pieces can be found in all of the worlds, and you can go to the Puzzles tab in the journal at any time to further your progress. The puzzles are like jigsaws of artwork of the game, and as soon as you complete one you’ll unlock a rare item. There are five puzzles altogether; the first two are easy enough, but the last three can be quite challenging, some having over 60 pieces in total. Once you complete the final puzzle, the trophy will unlock.
For this trophy, every map in every world must be collected. Maps are usually fairly easy to find, and always lay in the big treasure chests as opposed to the smaller ones. Most are found on the main story path. The only maps that can be easily missed are the three in the Cavern of Remembrance, which are found in the Mining Area, Mineshaft and Garden of Assemblage areas as you progress.
For this trophy, every Mission must be completed. This will also be one of your last journal-related trophies. There a lot of Missions to do, with many in each world. Don’t bother going for this until you complete the game so every Mission is unlocked and ready to start. The vast majority of Missions are very simple and you’ll probably only have to replay the mini-game section once more to unlock it, but considering each of the Mushroom XIII and optional bosses in the game have their Mission, it will be a while until the trophy unlocks.
For this trophy, every minigame must be complete at least once. There are a lot of minigames, many of which you will play naturally in the story and will have to replay again anyway for Missions. As such, this can be completed at any time.
Check out the Minigame Section of the guide for more details.
For this trophy, every Limit must be used at least once. There are a number of Limits in the game, most of them being exclusive to a world, and as such it is quite easy to ignore them entirely as you play. Thankfully you can easily keep track of which have been used by looking at them in the journal, so this trophy is another easy one – just return to the world or place where you missed a Limit, use it once and carry on.
For this trophy, the synthesis notes in the journal must be completed. Synthesis returns in this game but thankfully it is much less grindy than in the original game if you take some precautions. You can do this whenever you want in the game but it is recommended you leave it until post-game or at least late in the game because enemy spawns are changed after a certain story-related fight which actually make the material grinding easier.
For this trophy all Character Links must be unlocked. The majority will be unlocked as you progress through the story however you will unlock this trophy pretty late on your way to the as all Organization XIII members, Mushroom XIII members and the Lingering Will must be defeated to complete the links.
For this trophy you must rack up at least a score of at least 5000 using tricks while using the skateboard. This cannot be done during the Roxas prologue. This trophy can only be earned in the skateboard mini-game at either Hollow Bastion or Halloween Town.
In Hollow Bastion, you can simply go to the stairs leading up to the Bailey and just endlessly grind between the two walls to your left and right on the skateboard, however this is a pretty tedious process. An easier and faster method (despite having the pressure of a time limit) can be used in Halloween Town. After completing the first episode of that world, speak to Lock at Yuletide Hill to initiate the mini-game. Immediately jump and spam X all the way over to the chutes at the other side of the room, and when you’ve reached the top of the middle chute, start spamming the Square button like crazy. You should conveniently 'float' above the chute and be able to endlessly spam the button until the challenge ends, racking up points for every button press. Doing this, you should just be able to spam enough to be able to reach 5000 points.
It may take a little bit of practice (and your thumb might get a little sore after a while!) but you should be able to earn the trophy no problem.
This trophy is unlocked by playing Struggle, a mini-game only available in the Sandlot in Twilight Town. This can be unlocked as early as Roxas in the prologue, during the Struggle tournament. This is easiest to pull off against Hayner, as he is the slowest of the four competitors. Simply bash him repeatedly until you get all of his orbs and run away until the time is up.
Corroded By Darkness
Antiform is another Drive Form in the game that has a completely random chance of appearing. Whenever you activate any Drive Form, there is a small chance that Sora will transform into Antiform as well, a dark, Heartless-like version of Sora with incredible speed and power. For this trophy, you must turn into Antiform thirteen times. There’s a catch, however: with each time Antiform happens, the chances of it happening again decreases. By the time you get to ten uses or so, the odds of it appearing are incredibly low.
There is a way to counter this. Equip the Two Become One Keyblade (obtained after the boss fight at Memory’s Skyscraper in The World That Never Was). This Keyblade has an ability called 'Light & Dark', which causes the activation of any Drive Form to balance the odds of Antiform appearing back to 50% (Final Form being the other possibility). To grind out the last few Antiform unlocks, go to the Cerberus Cup and activate Valor or any form. Whether or not Antiform appears, back out immediately and rinse and repeat until you reach thirteen unlocks.
This trophy is unlocked by completing a mission on every route with an S rank in the Gummi Ship. Something that catches a lot of people out is that unlike the original game which had you completing all of the 30 Gummi Ship missions available in the game, this trophy is asking you to only complete a mere nine missions total, as the description says 'complete a mission' and not 'complete every mission'.
With that said, much like the original, every route in the game has three missions each, all with a similar requirement. Mission 1 always asks you to collect a set amount of medals, Mission 2 always asks you to shoot down a set number of enemy ships, and Mission 3 always asks you to reach a certain high score. Mission 2’s requirements vary from route to route, whereas Mission 1 and 3’s requirements are always consistent, being 30 medals and 1,000,000 points respectively.
Instead of doing whatever mission takes your fancy, it’s highly recommended you do every Mission 2 on each route as Gummi Ship blueprints are unlocked only in these missions, which are required for Gummi Ship Collector.
This trophy is unlocked for getting an S rank on a single EX mission for every route (not all three). An EX mission is unlocked when you get an S rank on any of the three regular missions. EX missions restrict the kind or number of gummis you can use on the ship (e.g. a ship with no less than 50 speed, etc.)
Gummi Ship Collector
For this trophy you need to unlock every single blueprint in the game. Most blueprints are unlocked naturally as you progress through the game, and the last few are unlocked by getting an S rank on Mission 2 on every Gummi Ship route. The only exception to this is Assault of the Dreadnought where you must get an S rank on all three missions.