During this section you will need to stay close to the biotic in the party who is maintaining the blue energy shield against the Seeker swarms. Staying outside this barrier for too long will cause your health to drain rapidly so staying within the defined area of protection is a good idea. When you are ready to go, speak to your biotic and they will walk into the passage on the right. As you approach the end, a group of Collector Drones and Harbinger will hover in front of you, then land in a room down and to your left. Wait for the biotic specialist to take cover, then eliminate the enemies in the room below.

Stay within the protective circle (left) and wait for the biotic specialist to enter cover before doing so yourself (right).

When the area is clear, speak to the biotic to move on. As you climb down the stairs, you will see a platform lower in the distance; from this a couple of Abominations and a Husk or two will run at you. Kill them and you will then be able to see several Drones accompanied by Harbinger fly into the right side of the area. Again you need to wait for the biotic to take cover and follow suit. From the cover you get, be sure to lean out and kill the enemies on the platform in front of you without leaving the protective barrier. When the area is clean, speak to the specialist to continue onwards.

The next place your biotic will stop is just ahead in a small chokepoint. Enemies will come at you from the front and will also climb up onto the small ledge to the left and drop down to attack you from here. You will be dealing with Husks and Abominations for the most part and a single Scion bringing up the rear of the attack. It is important to kill all the smaller enemies (especially Abominations) fast (so get friendly with your shotgun!) or the Scion will be upon you very quickly and with the limited area of protection, there is nowhere to run.

Be sure to kill off the lesser enemies ASAP so that you can kill the Scion before it gets too close.

Speak with the shield-bearer when you are ready to move on again and escort the biotic through the hallway. As you do, watch out for a couple of Husks that climb up onto the platform from the left. When the group reaches the top of the ramp here, you will see the entrance you need to get to below. Unfortunately your biotic is starting to get exhausted and needs to get there quickly. The biotic will start jogging down the hill, so you need to catch up - you should be aware that Abominations and Husks will start popping up onto the ramp as you cruise down, so you will need to do your best to deal with them and keep them off the specialist. When you reach the end, you will see a scene.

Guide Information

  • Publisher
    Electronic Arts
  • Platforms
    PC, PS3, 360
  • Genre
    Action RPG, Third-person shooter
  • Guide Release
    23 June 2014
  • Last Updated
    18 February 2021
  • Guide Author
    Paul Williams

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Join us on your journey through the Milky Way alongside Shepard and his band of merry misfits all vying to stop a maniacal giant machine with a very deep voice from attacking colonies. Unlock the mysteries behind the Reapers and learn the horrific truth behind the missing colonies, all while attempting to keep Michael Sheen, er, The Illusive Man, happy. This is your story and the choices are yours but we’re here as a friendly guide to help you with some of those decisions.

You can expect to find a plethora of useful information such as:

  • A complete walkthrough for the entire campaign incorporating all research projects, weapons and side-tasks.
  • All Loyalty missions covered.
  • All exploration side-missions covered.
  • All assignment side-tasks covered.

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