This level is a little trickier to give guidance on. You see there are four Anti-Aircraft guns in Camp Omega and we need to destroy three of them. The problem is that no matter how stealthy you are, pretty much as soon as we set foot in the base, the soldiers will immediately go on alert, so there will be a heck of a lot of running around and not following regular routes or patrols. As such, it’s pretty much up to you to keep out of trouble by marking as many enemies as you can as soon as you can to keep an eye on their movements.
The good news is that we have been given a supply of C4 to start the mission and the remote detonation feature will be very useful in terms of timing. There is also an achievement/trophy up for grabs in this mission for completing the level whilst rescuing all of the prisoners.
Note: this walkthrough explains how to earn the optional objective for the achievement/trophy. If you want a faster, more efficient way through the level, check out the S-Ranking walkthrough below the main guide.
The following bonuses will be unlocked by completing the mission on the two difficulties, completing trials and earning scores:
- Complete the mission on Normal to unlock the Hard Difficulty.
- Earn a C-Rank on the mission to unlock the Sz.-336 SMG at mission start.
- Earn a B-Rank on the mission to unlock the S1000 Shotgun at mission start.
- Earn a A-Rank on the mission to unlock the FB MR R-Launcher at mission start.
- Earn a S-Rank on the mission to unlock the AM-69 AAS Rifle at mission start.
- Complete the mission on Normal to unlock the 'Fastest Marking of all Enemies' Trial.
- Complete the mission on Hard to unlock the 'Fatest Completion' & 'Fastest Destruction of Wooden Watchtowers' Trial.
- Complete the 'Fastest Marking of all Enemies' Trial on normal to unlock remaining Normal difficulty trials.
- Complete the 'Fatest Completion' or 'Fastest Destruction of Wooden Watchtowers' trial on Hard to unlock the remaining hard difficulty trials.
The following bonuses will be added to your score at the end of the level if you are able to meet the requirements as you move through the mission.
- 0 Combat Alerts = +8,250
- 0 Kills = +2,750
- 0 Retries = +4,125
- No Reflex = +8,250
- Prisoners Rescued = +14,000 (4 at +3,500 each)
- Motherbase Agent Recovered = +6,500