The Gunlance is a melee weapon that does cut damage and special explosive damage. The weapon’s attacks are based on thrusting attacks and explosive shells that you’ll need to reload fairly frequently. Your gun’s bullets are represented by the shells to the right of your weapon’s sharpness indicator. The gunlances’ shield is also the strongest shield and has the best blocking ability. This weapon is great if you’re looking for a high range melee weapon and more versatility with using a gun, shield and lance.
The Wyvern’s Fire special ability, which is activated by pressing + + , will trigger a huge explosion after charging it up. However, it does take 110 seconds to recharge so make it count! You can see your cooldown via the bullet beneath your weapon’s sharpness symbol.
Basic Gunlance Combo
Below you’ll find the basic controls for the Gunlance. Once you’ve gotten to grasp with basic controls, you’ll be able to use them in different orders to pull off various combos.
|Wyvern’s Fire||+ +|
Using the controls above, you’ll be able to perform attack combos that can deal extra combo damage.
|Basic Combo||Lunging Thrust → Mid Thrust I → Mid Thrust II → Shelling||+ → →|
|Burst Fire Combo||Rising Slash → Overhead Smash → Burst Fire||+ → →|
|Strong Combo||Rising Slash → Overhead Smash → Widesweep → Wyvern’s Fire||+ → → → + +|
|Wyrmstake Cannon||An attack that fires a blade that will hit the monster several times before exploding.||Fire the Wyrmstake Cannon by pressing after two Shelling attacks / + → + / + → → → →|
Silkbind attacks use up a wirebug and then have a longer cooldown than wirebug moves, meaning you’ll want to make sure to time your silkbind attacks well so that you don’t waste the wirebug.
|Hail Cutter||+||After triggering this attack, if you perform a Rising Slash and and then an Overhead Smash, you’ll reduce the cooldown time for Wyvern’s Fire.|
|Guard Edge||+||A perfectly timed guard will regenerate your gunlance’s sharpness.|