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Ni No Kuni: Wrath of the White Witch
Strategy Guide

Author(s): 16
Editor(s): Steve Hujiboom
First Published: 12-02-2013 / 00:00 GMT
Last Updated: 21-03-2018 / 17:15 GMT
Version: 1.0 (????) 21-10-2018 / 00:32 GMT

Ni No Kuni: Wrath of the White Witch Strategy Guide Download PDF

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Characters and Familiars

Characters and Familiars

Main Characters

Oliver

Oliver is a thirteen year old boy who comes to Another World in the hope of saving his mother. In battle, Oliver is a powerful all-round wizard who has access to a wide variety of spells. His HP and MP stats are both excellent, although his HP stays a bit behind that of Swaine. Oliver excels in both Magic Attack and Magic Defense,while his stats in Attack, Defense, Evasion and Accuracy are only average.

**Movement Speed:** o o o o
**Attack Speed:** o o o
**Favorite Genuises:** Milites, Vermes, Dracones
**Miracle Move** **:** Burning Heart
**Weapon Type** **:** Wands

Legend

Spell = Name of Spell

MP = Magic Power Cost

CT = Cast Time (in seconds)

CD = Cooldown (time in seconds before same spell can be cast again - MP levels permitting)

**Spell** **MP** **CT** **CD** **Spell Effects**
Healing Touch 3 --- 1.5 Restores some HP for one ally.
Healing Hand 18 1.0 3.0 Fully heals one ally's HP.
Ward 16 1.8 3.0 Raises all allies' MDef temporarily.
Draw Poison 4 --- 1.5 Cures poison for one ally.
Burden 5 1.0 3.0 50% chance reducing target's walking speed by 40%.
Fireball 4 --- 1.5 Deals minor Fire damage on a single target.
Frostbite 6 0.4 1.5 Deals minor Water damage on a single target.
Pulse 9 0.6 3.0 Deals medium Physical damage on a single target.
Arrow of Light 12 0.9 3.0 Deals medium Light damage on a single target.
Cloudburst 15 1.1 3.0 Deals minor damage to all targets, 40% Nix chance.
Fortune's Fool 20 1.5 3.0 Random effect (20% chance each):
1. Fully heal party's HP.
2. Fully heal party's MP.
3. 1 HP damage to all targets.
4. Hits all allies with a random status ailment.
5. Powerful Storm-based attack on all targets.
Unleash * * * Perform one of various powerful guardian attacks.
Mornstar 36 3.0 5.0 Deals major Light damage to all targets.
Thunderstorm 20 0.9 3.0 Deals medium Storm damage to all targets, 5% chance of inflicting the Confusion status ailment.
Evenstar 45 .05 5.0 Deals major Dark damage to all targets.
Astra 60 4.4 5.0 Deals heavy Light damage to all targets.

Esther

**Song** **LV** **MP** **CT** **CD** **Spell Effects**
Chirpy Tune --- 4 --- 1.5 Restores medium amount of HP to one ally.
Quick March 15 15 1.1 3.5 Raises party's evasion by 50% temporarily.
Cheer 21 15 1.1 3.5 Raises party's MAtk by 20% temporarily.
Cacophony 27 12 1.2 3.5 Medium Physical damage to all nearby targets.
Chant 36 11 1 3.5 Heals all status ailments from one ally. (This excludes unconsciousness.)
Healing Hymn 43 16 1.4 3.5 Restores major amount of HP to one ally.
Refrain 55 20 1.1 3.5 Raises party's Defense by 15% temporarily.
Anthem 65 20 1.1 3.5 Raises party's Attack by 10% temporarily.

Swaine

**Trickshot** **LV** **MP** **CT** **CD** **Spell Effects**
Mugshot --- 1 --- 2 (Attempt to) steal an item from one target.
Rotshot 24 5 0.4 2 50% chance of inflicting poison on 1 target.
Slugshot 28 7 0.6 2 40% chance of inflicting curse on 1 target.
Blindshot 31 6 0.4 2 40% chance of inflicting blindness on 1 target.
Sureshot 36 12 0.3 2 Medium damage to 1 target, 100% accuracy.
Napshot 41 8 0.6 2 40% chance of inflicting sleep, 1 target.
Scattershot 47 7 0.7 2 40% chance of inflicting confusion, 1 target.
Rockshot 52 15 0.9 6.5 20% chance inflicting petrification, 1 target.
Trishot 58 20 1.1 4 Deals medium Physical damage.
Deadshot 68 18 0.9 6.5 20% ch. inflicting unconsciousness, 1 target.

Marcassin

**Spell** **MP** **CT** **CD** **Spell Effects**
Healing Touch 3 --- 1.05 Restores some HP for one ally.
Healing Hand 18 1.0 2.10 Fully heals one ally's HP.
Ward 16 1.8 2.1 Raises all allies' MDef temporarily.
Draw Poison 4 --- 1.05 Cures poison for one ally.
Burden 5 1.0 2.10 50% chance reducing target's walking speed by 40%.
Fireball 4 --- 1.05 Deals minor Fire damage on a single target.
Frostbite 6 0.4 1.05 Deals minor Water damage on a single target.
Pulse 9 0.6 2.10 Deals medium Physical damage on a single target.
Arrow of Light 12 0.9 2.10 Deals medium Light damage on a single target.
Cloudburst 15 1.1 2.10 Deals minor damage to all targets, 40% Nix chance.
Thunderstorm 20 0.9 2.10 Deals medium Storm damage to all targets, 5% chance of inflicting the Confusion status ailment.

Note: Marcassin has a lesser arsenal of spells compared to Oliver, however, he does have the advantage of being a speedy caster. All of his spells require 30% less time for cooldown compared to Oliver.