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Octopath Traveler
Strategy Guide

Author(s): Jarrod Garripoli
First Published: 24-07-2018 / 00:00 GMT
Last Updated: 05-09-2018 / 13:28 GMT
Version: 0.1 (????) 24-09-2018 / 06:39 GMT

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Characters

Characters

Ophilia Clement

Ophilia is one of the sisters that lives in Flamesgrace, home of the Flame of Origin. Prior to being adopted by Archbishop Josef, she had lost her parents in a war. Thanks to the archbishop and her adoptive sister, Lianna, Ophilia grew up and has been living a normal life. She is very kind and is willing to help out anyone in need, a quality that some people feel will get her into trouble at some point.

Path Action

Ophilia’s Path Action is called Guide, which allows her to have a NPC follow her. This is used in some Side Stories, where a NPC needs to be brought to another location, but it also has some combat capabilities, tying in with her Talent. Similar to H’aanit’s Capture talent, the people you use Guide on will have charges and after they’re used up, then they return to where you got them.

Talent

Ophilia’s Talent, Summon, goes hand in hand with her Path Action. Any NPC you use Guide on will follow her, even into battle. Use Summon to have them show up in the fight, where they will be controlled by the AI. All NPCs will have charges, similar to H’aanit’s captures and once those charges are depleted, the NPC will leave. Unlike the captures, NPCs will stick around for a few turns, usually performing skills/attacks from a predetermined moveset, then they will leave the battle; this uses up one of their charges.