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Pathfinder: Kingmaker
Official Strategy Guide

Developer: Owlcat Games
Publisher: Deep Silver
Author(s): Nathan Garvin
Editor(s): Claire Farnworth
First Published: 25-09-2018 / 00:00 GMT
Last Updated: 24-09-2018 / 13:18 GMT
Version: 0.9 (????) 21-10-2018 / 19:58 GMT

Pathfinder: Kingmaker Official Strategy Guide Download PDF

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Pathfinder Rules and Terms

Pathfinder Rules and Terms

Charge Attack

A Charge Attack is a Full-Round Action a character can perform which allows them to move faster and farther than normal and attack a target at the end of their charge. Even better, performing a Charge Attack doesn’t provoke Attacks of Opportunity, and charging gives a character a +2 bonus on Bull Rush Combat Maneuver checks.

A charging character moves up to double their normal movement speed, and must move at least ten feet. They must also have an unobstructed route to their target - they cannot charge through one enemy to reach another. When the charging character reaches their target, they’ll get to perform a standard melee attack with a +2 Attack Bonus. Charge Attacks are somewhat reckless, however, and the charging character will suffer a -2 Armor Class penalty until their next turn.

You’ll find the Charge Attack ability in the Abilities tab (the middle tab) above the action bar.