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Pathfinder: Kingmaker

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The Traitor and the Invader

By
Nathan Garvin
&
Scott Peers

With that, you’re done with Varnhold Vanishing. Nothing left to do now but head back to the capital, manage your kingdom, see to any sidequests or exploration you may be keen on, and wait for the next disaster you need to resolve…

When you arrive back in your throne room you’ll find that there’s no rest for the wicked this time around. As soon as you return to your capital, your envoy will inform you that Brevoy itself is under attack, and Jamandi is calling her vassals - that’s you - to sweat, bleed and die on her behalf. Seems some barbarians have invaded, and a major battle is anticipated on the Glenebon Uplands. If that’s not enough, apparently the Bloom has started again, this time being fortunately localized to the area around Candlemere Lake… small comfort when it’s so close to your capital.

Other events abound, but the serious, kingdom-threatening matters are represented by two quests: Betrayer’s Flight, which has you investigating this second Bloom and your treacherous priest of Sarenrae, while Hour of Rage involves you fulfilling your feudal obligations to the Swordlords.

You’ll find both quests listed below, for you to peruse as you wish. The quest Hour of Rage plays out quite differently if you ignore it to complete Betrayer’s Flight, first. That being the case, Hour of Rage is split into an “Early” and a “Late” section. Refer to the “Early” version if you choose to complete Hour of Rage first and “Late” if you attempt Hour of Rage after completing Betrayer’s Flight.

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Guide Information
  • Publisher
    Deep Silver
  • Platforms,
    Linux, Mac, PC
  • Genre
    RPG
  • Guide Release
    29 January 2020
  • Last Updated
    21 April 2022
    Version History
  • Guide Author
    Nathan Garvin

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At the mansion of the Swordlord Jamandi Aldori, adventurers have gathered, lured by the promise of dominion should one of them conquer the nearby Stolen Lands and oust its current overlord - the Stag Lord. You are one such adventurer, and Jamandi’s offer isn’t just a benevolent call-to-arms to make the Stolen Lands safe for normal folk, there’s political angles to its conquest, and the ultimate allegience of its new ruler. More than that, however, a sinister, primordial force has her own interests in the Stolen Lands, and a desire to see new rulers rise… and fall. The Pathfinder: Kingmaker guide includes a full walkthrough of the game’s main campaign, including various side quests, companion quests and strategies.

Inside the guide:

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