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Persona Q: Shadow of the Labyrinth
Strategy Guide

Author(s): Jarrod Garripoli
Editor(s): Jarrod Garripoli
First Published: 02-08-2015 / 00:00 GMT
Last Updated: 17-03-2018 / 22:33 GMT
Version: 1.0 (????) 24-09-2018 / 10:37 GMT

Persona Q: Shadow of the Labyrinth Strategy Guide Download PDF

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Gameplay

Gameplay

Status Ailments/Binds

A majority of RPGs out there have status ailments that can be afflicted on your party, and Persona Q is no exception. You have your standard ones, like Poison, as well as other ones that are more well-known in the Shin Megami Tensei universe, although they might do something a little different in this game. The following are the status ailments and what they do. Note that all ailments and binds, except for Petrification, have a chance to wear off eventually during battle.

Status ailments and Binds are some of the most important tools in your arsenal, as there isn't a single enemy that resists everything, including bosses!

Ailment/Bind Description How to Cure
Agility Bind Hit rate is reduced by half, plus the afflicted cannot dodge or escape from battle. Mutudi, Free Memento, Becalm, Purifying Rain, End of battle
Curse Attacks by the afflicted will take half of the total damage they caused. Patra, Me Patra, Pure Memento, Refresh, Purifying Rain, End of battle
Down Will not be able to act or dodge for that turn. Wait for end of turn
Magic Bind Magic stat is halved and will not be able to use magic-based skills. Mutudi, Free Memento, Becalm, Purifying Rain, End of battle
Panic Cannot dodge and will randomly attack a target with a physical attack (friend, foe or self) Patra, Me Patra, Pure Memento, Refresh, Purifying Rain, End of battle
Paralysis Random chance that the afflicted will not be able to act; Can't dodge Patra, Me Patra, Pure Memento, Refresh, Purifying Rain, End of battle
Petrification Enemy exclusive. Will not be able to act or dodge, but will take decreased damage. Persists from one battle to another. Patra, Me Patra, Pure Memento, Refresh, Purifying Rain
Poison Afflicted will take damage at the end of every turn. Patra, Me Patra, Pure Memento, Refresh, Purifying Rain, End of battle
Sleep Will not be able to act or dodge and first attack will do extra damage. Patra, Me Patra, Pure Memento, Refresh, Purifying Rain, End of battle
Strength Bind Attack is lowered and cannot use any physical-based skills. Mutudi, Free Memento, Becalm, Purifying Rain, End of battle