Golduck - #055
← Back to Pokédex ← Back to No. 101 to 125
Description
Often seen swim ming elegantly by lake shores. It is often mistaken for the Japanese monster, Kappa.
Types
Water
Weaknesses
Grass2x
Electric2x
Pokémon Data
Number | 055 |
---|---|
Height | 1.7m; Weight: 76.6kg |
Gender | 50% ♀, 50% ♂ |
Abilities | Damp, Cloud Nine, Swift Swim |
Generation | Generation I |
Base Stats
Stat | Value |
---|---|
HP |
80
|
Speed |
85
|
Attack |
82
|
Defense |
78
|
Special Attack |
95
|
Special Defense |
80
|
Evolutions
Moves List
Move list for Ultra Sun & Ultra Moon
Level | Move | Type | Class | Pow | PP | Acc | Effect |
---|---|---|---|---|---|---|---|
1 | Scratch | Normal |
Physical | 40 | 35 | 100 | Inflicts regular damage with no additional effect. |
1 | Water Gun | Water |
Special | 40 | 25 | 100 | Inflicts regular damage with no additional effect. |
1 | Aqua Jet | Water |
Physical | 40 | 20 | 100 | Inflicts regular damage with no additional effect. |
1 | Tail Whip | Normal |
Status | — | 30 | 100 | Lowers the target's Defense by one stage. |
1 | Water Sport | Water |
Status | — | 15 | — | Halves all Fire-type damage. |
1 | Me First | Normal |
Status | — | 20 | — | Uses the target's move against it before it attacks, with power increased by half. |
10 | Confusion | Psychic |
Special | 50 | 25 | 100 | Has a 10% chance to confuse the target. |
13 | Fury Swipes | Normal |
Physical | 18 | 15 | 80 | Hits 2-5 times in one turn. |
16 | Water Pulse | Water |
Special | 60 | 20 | 100 | Has a 20% chance to confuse the target. |
19 | Disable | Normal |
Status | — | 20 | 100 | Disables the target's last used move for 1-8 turns. |
22 | Screech | Normal |
Status | — | 40 | 85 | Lowers the target's Defense by two stages. |
25 | Zen Headbutt | Psychic |
Physical | 80 | 15 | 90 | Has a 20% chance to make the target flinch. |
28 | Aqua Tail | Water |
Physical | 90 | 10 | 90 | Inflicts regular damage with no additional effect. |
31 | Soak | Water |
Status | — | 20 | 100 | Changes the target's type to Water. |
36 | Psych Up | Normal |
Status | — | 10 | — | Discards the user's stat changes and copies the target's. |
41 | Amnesia | Psychic |
Status | — | 20 | — | Raises the user's Special Defense by two stages. |
46 | Hydro Pump | Water |
Special | 110 | 5 | 80 | Inflicts regular damage with no additional effect. |
51 | Wonder Room | Psychic |
Status | — | 10 | — | All Pokémon's Defense and Special Defense are swapped for 5 turns. |
No Comments