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Description

It has the ability to sense the auras of all things. It understands human speech.

Types

Fighting
Steel

Weaknesses

Fighting2x
Ground2x
Fire2x

Pokémon Data

Number448
Height1.2m; Weight: 54.0kg
Gender 12.5% ♀, 87.5% ♂
Abilities Steadfast, Inner Focus, Justified
Generation Generation IV

Base Stats

StatValue
HP
70
Speed
90
Attack
110
Defense
70
Special Attack
115
Special Defense
70

Evolutions

Moves List

Move list for Ultra Sun & Ultra Moon

LevelMoveTypeClassPowPPAccEffect
0 Aura Sphere
Fighting
Special 80 20 Never misses.
1 Laser Focus
Normal
Status 30 Guarantees a critical hit with the user's next move.
1 Quick Attack
Normal
Physical 40 30 100 Inflicts regular damage with no additional effect.
1 Foresight
Normal
Status 40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
1 Detect
Fighting
Status 5 Prevents any moves from hitting the user this turn.
1 Metal Claw
Steel
Physical 50 35 95 Has a 10% chance to raise the user's Attack by one stage.
6 Counter
Fighting
Physical 20 100 Inflicts twice the damage the user received from the last physical hit it took.
11 Feint
Normal
Physical 30 10 100 Hits through Protect and Detect.
15 Force Palm
Fighting
Physical 60 10 100 Has a 30% chance to paralyze the target.
15 Power-Up Punch
Fighting
Physical 40 20 100 Raises the user's Attack by one stage after inflicting damage.
19 Swords Dance
Normal
Status 20 Raises the user's Attack by two stages.
24 Metal Sound
Steel
Status 40 85 Lowers the target's Special Defense by two stages.
29 Bone Rush
Ground
Physical 25 10 90 Hits 2-5 times in one turn.
33 Quick Guard
Fighting
Status 15 Prevents any priority moves from hitting friendly Pokémon this turn.
37 Me First
Normal
Status 20 Uses the target's move against it before it attacks, with power increased by half.
42 Work Up
Normal
Status 30 Raises the user's Attack and Special Attack by one stage each.
47 Calm Mind
Psychic
Status 20 Raises the user's Special Attack and Special Defense by one stage.
51 Heal Pulse
Psychic
Status 10 Heals the target for half its max HP.
55 Close Combat
Fighting
Physical 120 5 100 Lowers the user's Defense and Special Defense by one stage after inflicting damage.
60 Dragon Pulse
Dragon
Special 85 10 100 Inflicts regular damage with no additional effect.
65 Extreme Speed
Normal
Physical 80 5 100 Inflicts regular damage with no additional effect.
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