Stoutland - #508
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Description
It rescues people stranded by blizzards in the mountains. Its shaggy fur shields it from the cold.
Types
Normal
Weaknesses
Fighting2x
Pokémon Data
Number | 508 |
---|---|
Height | 1.2m; Weight: 61.0kg |
Gender | 50% ♀, 50% ♂ |
Abilities | Intimidate, Sand Rush, Scrappy |
Generation | Generation V |
Base Stats
Stat | Value |
---|---|
HP |
85
|
Speed |
80
|
Attack |
110
|
Defense |
90
|
Special Attack |
45
|
Special Defense |
90
|
Evolutions
Moves List
Move list for Ultra Sun & Ultra Moon
Level | Move | Type | Class | Pow | PP | Acc | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | Normal |
Physical | 40 | 35 | 100 | Inflicts regular damage with no additional effect. |
1 | Thunder Fang | Electric |
Physical | 65 | 15 | 95 | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
1 | Fire Fang | Fire |
Physical | 65 | 15 | 95 | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
1 | Ice Fang | Ice |
Physical | 65 | 15 | 95 | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
1 | Odor Sleuth | Normal |
Status | — | 40 | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
1 | Leer | Normal |
Status | — | 30 | 100 | Lowers the target's Defense by one stage. |
1 | Bite | Dark |
Physical | 60 | 25 | 100 | Has a 30% chance to make the target flinch. |
12 | Helping Hand | Normal |
Status | — | 20 | — | Ally's next move inflicts half more damage. |
15 | Take Down | Normal |
Physical | 90 | 20 | 85 | User receives 1/4 the damage it inflicts in recoil. |
20 | Work Up | Normal |
Status | — | 30 | — | Raises the user's Attack and Special Attack by one stage each. |
24 | Crunch | Dark |
Physical | 80 | 15 | 100 | Has a 20% chance to lower the target's Defense by one stage. |
29 | Roar | Normal |
Status | — | 20 | — | Immediately ends wild battles. Forces trainers to switch Pokémon. |
36 | Retaliate | Normal |
Physical | 70 | 5 | 100 | Has double power if a friendly Pokémon fainted last turn. |
42 | Reversal | Fighting |
Physical | — | 15 | 100 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
51 | Last Resort | Normal |
Physical | 140 | 5 | 100 | Can only be used after all of the user's other moves have been used. |
59 | Giga Impact | Normal |
Physical | 150 | 5 | 90 | User foregoes its next turn to recharge. |
63 | Play Rough | Fairy |
Physical | 90 | 10 | 90 | Has a 10% chance to lower the target's Attack by one stage. |
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