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Pokemon Black and White 2
Strategy Guide

Author(s): Daniel Chaviers, Vincent Lau
First Published: 06-10-2012 / 00:00 GMT
Last Updated: 26-11-2018 / 06:33 GMT
Version: 1.3 (????) 12-12-2018 / 04:03 GMT

Pokemon Black and White 2 Guide Guide Info

Taking Out Team Plasma

Route 21

Route 21

Wild Pokemon

Name Type Location Encounter Rate
Remoraid Water Surf/Super Rod 5% (Surf), 30% (Fishing), 65% (Rippling)
Mantyke Water/Flying Surf 30%
Frillish Water/Ghost Surf 32.5%
Mantine Water/Flying Surf 5% (Rippling)
Jellicent Water/Ghost Surf 30% (Rippling)
Alomomola Water Surf 35% (Rippling)
Luvdisc Water Super Rod 70%, 30% (Rippling)
Octillery Water Super Rod 5% (Rippling)

This route is mostly water-bound, so you’ll be using Surf a lot. Head south and take on the first trainer of the area, a Swimmer. No surprise there!

Trainer Battle: Swimmer

Pokemon Level Type
Wailord 46 Water

Continue south through the gap, then head south-east before you need to double back and continue west. You’ll be stopped by a second Swimmer.

Trainer Battle: Swimmer

Pokemon Level Type
Remoraid 45 Water
Remoraid 45 Water

You can now continue west, or move south through the small gap. It’s assumed that you’ll head west (don’t worry, we’ll still do everything in the area). Continue following the path west until it veers to the south. Keep following it and you’ll find another Swimmer.

Trainer Battle: Swimmer

Pokemon Level Type
Octillery 46 Water

Let’s first follow the path leading south. You’ll eventually reach the beach. Hop onto it then move over to the Black Belt. Take him on.

Trainer Battle: Black Belt

Pokemon Level Type
Crustle 47 Bug/Rock

Head into the water to the Black Belt’s north-east and waddle over to the shallows with the item on it. Hop onto the shallows and grab the item, which turns out to be a Big Pearl . Move to the north edge of the shallows and use Surf to cross the water there. Head east, then south down to the last of the Swimmers.

Trainer Battle: Swimmer

Pokemon Level Type
Wingull 45 Water/Flying
Wingull 45 Water/Flying

Head south-east until you reach the shore. Jump onto the beach and follow it west. You’ll reach a Doctor standing next to the entrance to Seaside Cave. Move towards him and prepare for battle.

Trainer Battle: Doctor

Pokemon Level Type
Alomomola 47 Water

When your Pokemon are exhausted from trekking through Seaside Cave, you can leave the cave and seek the Doctor's help.

After battling him, he’ll heal all of your Pokemon ! You can talk to him at any time to have him heal your Pokemon from now on. There’s a small gap in the trees to your west that you can move through. Do so and you’ll appear next to a Fisherman. Move up and battle him, the final trainer of the route.

Trainer Battle: Fisherman

Pokemon Level Type
Frillish 44 Water/Ghost
Frillish 44 Water/Ghost
Frillish 44 Water/Ghost

Head south from the Fisherman to find a PP Up . That’s it for Route 21. Head back to the Doctor, heal your Pokemon then head into Seaside Cave through the entrance next to him.


Guide Information

  • Publisher
    Pokemon Company International
  • Platforms
    Nintendo 3DS
  • Genre
    Role-playing
  • Guide Release
    6 October 2012
  • Last Updated
    26 November 2018
  • Guide Author
    Daniel Chaviers, Vincent Lau

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