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Pokemon Black and White
Strategy Guide

Author(s): Daniel Chaviers
First Published: 30-05-2011 / 00:00 GMT
Last Updated: 09-02-2018 / 13:11 GMT
Version: 1.0 (????) 26-09-2018 / 09:44 GMT

Pokemon Black and White Strategy Guide Download PDF

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Elite Four

Elite Four

Route 10

Route 10

Background

This is the final route on your way to the Pokemon League, although not the final route you may visit. Apparently it’s full of showoffs, so there’s no shame in showing off your mad Pokemon skills then.

Pokemon Encounters

Name Type Location Encounter Rate
Herdier Normal Tall/Dark grass 30%
Sawk (B) Fighting Tall/Dark/Shaking grass 10%
Throh (W) Fighting Tall/Dark/Shaking grass 10%
Foongus Grass/Poison Tall/Dark grass 10%
Bouffalant Normal Tall/Dark grass 20%
Rufflet (W) Normal/Flying Tall/Dark grass 30%
Vullaby (B) Dark/Flying Shaking grass 30%
Amoongus Grass/Poison Dark grass 10%
Stoutland Normal Shaking grass 5%
Audino Normal Shaking grass 80%
Emolga Electric/Flying Shaking grass 10%
Tyrogue Fighting Swarm 40%

Items

Items
Full Heal, Max Potion, Max Revive, Hyper Potion, Dawn Stone, Dusk Stone, TM05 Roar, Full Restore

Points of Interest

  • This route is home to the Badge Check Gates. Without all eight of Unova's Gym badges, you ain't getting past!

Guide

Head right; you can avoid most encounters here but it’s hardly recommended what with the Elite 4 looming round the corner.

Careful! Some of these "items" are actually Amoonguss in disguise...

Trainer Battle: Battle Girl

Pokemon Level Type
Scrafty 39 Dark/Fighting
Mienfoo 39 Fighting

Trainer Battle: Ace Trainer

Pokemon Level Type
Fraxure 39 Dragon
Eelektrik 39 Electric
Accelgor 39 Bug

Trainer Battle: Veteran

Pokemon Level Type
Maractus 39 Grass
Alomomola 39 Water
Cryogonal 40 Ice

Run far enough, past the end of the wooden bridge, and Cheren will catch up for a final test of your strength.

Trainer Battle: Cheren

Not again... Thankfully this is your final test and if you come through this unscathed, you're ready for the Elite Four.

Pokemon Level Type Note
Unfezant 43 Normal/Flying -
Liepard 43 Dark -
Simisear 43 Water Only if you picked Tepig
Simipour 43 Grass Only if you picked Oshawott
Simisage 43 Fire Only if you picked Snivy
Samurott 45 Water Only if you picked Tepig
Serperior 45 Grass Only if you picked Oshawott
Emboar 45 Fire/Fighting Only if you picked Snivy

By this stage of the game your party should be well rounded enough to deal with Cheren, an Electric type for Unfezant, a Fighting/Bug type for Liepard, and then the appropriate creatures for his Pan and starter. The only thing that might affect you is that he’s an absolute powerhouse at Level 43 to 45.

Once you’ve dealt with him, Cheren will heal you up. He’s a nice guy really, and Bianca will give you a Max Revive to be going on with. That’s what friends are for!

If you follow the narrow, grassy path north you can battle two trainers and grab some extra items. Either way, once you’re ready to proceed, head right from the bridge. Along this way are two trainers that can be avoided or fought. Once past them head north toward the League!

Trainer Battle: Black Belt

Pokemon Level Type
Sawk 40 Fighting

Trainer Battle: Hiker

Pokemon Level Type
Gurdurr 38 Fighting
Boldore 38 Rock

Trainer Battle: Ace Trainer

Pokemon Level Type
Sawsbuck 40 Grass
Jellicent 40 Water/Ghost

Trainer Battle: Veteran

Pokemon Level Type
Beartic 39 Ice
Seismitoad 39 Water/Ground
Escavalier 40 Bug/Steel

If you made it this far, you'll have all 8 badges, so no need to worry.

Now it’s just a case of walking through the gates, enjoy the gorgeous growing music as you do so, it’s quite something. When you reach the ice part it’s just a case of sliding forward, right, up, left, and up.

Welcome to Victory Road.