Recommended Levels: 15-18
Local Trainers Pokémon
|Battle Girl Laura||186||Meditite Lv. 13|
|Black Belt Hideki||416||Machop Lv. 13|
|Battle Girl Tessa||352||Meditite Lv. 11, Machop Lv. 11|
To be honest, we kind of expected the Flash puzzle that was done in the original Ruby and Sapphire. If you want, there’s a Vending Machine next to the hallway that sells Fresh Water at $200 a pop; it’s the same thing as a Super Potion at 28.56% the cost, so stock up.
The Gym is simple and linear to follow. Defeat the first Trainer in front of you and step on the switch nearby; it will reveal the way forward beyond the conveyor, but only for as long as you’re on the switch. The first sequence is up, left until you hit the wall, up to the wall, and then right until you battle.
Stand on the switch next to Hideki for the next puzzle of the same kind. The second sequence is right four times, up two, right to the wall, up to the wall, and then left to the switch. Then a battle before you can activate the switch. (If you wish, return to the Pokémon Center to heal before moving on.)
The third and final sequence is up twice, left to the wall, down twice, left twice, up to the wall and right to the light. Go north from there and you’ll find the main room in which you can see Brawly working out. Speak with him and the 'roid rage gets boiling, Pokémon-style!
BOSS - Gym Leader Brawly
|Machop Lv. 14||Fighting||Leer, Karate Chop, Seismic Toss, Bulk Up|
|Makuhita Lv. 16||Fighting||Arm Thrust, Knock Off, Sand Attack, Bulk Up|
Rewards: $1,920, Knuckle Badge, TM08 (Bulk Up)
Brawly’s party, as you can tell, is oriented towards the Fighting type, and also has similar movesets to some degree. Both have a STAB-using Fighting move, a stat-lowerer, and a stat-booster.
To add to this, Machop has Seismic Toss - which is nothing to worry over, 14 fixed HP of damage - and Makuhita has Knock Off - which can get rid of your item until the battle ends, which probably isn’t too big of a complication here.
The main thing here is to simply abuse weaknesses and STAB moves to the best of your ability. Ralts/Kirlia would be best here since they’ll be resisting most moves done here due to their Psychic/Fairy typing. Flying Pokémon, such as Taillow, will also work adequately.
Your starter also stands a fair chance at winning this fight, too. It’s overall a pretty simple one: for the most part, use Ralts/Kirlia if you can, and otherwise just throw out your best STAB user, usually your starter.
After the battle, Brawly will hand over the Knuckle Badge , signifying the defeat of your second Hoenn Gym Leader and also forcing traded Pokémon up to Level 30 to obey you. You’ll also receive his signature TM, TM08 (Bulk Up).
With that, you can leave.