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Reus
Strategy Guide

Author(s): Andrew Mills
First Published: 30-06-2013 / 00:00 GMT
Last Updated: 21-03-2018 / 17:17 GMT
Version: 1.0 (????) 22-10-2018 / 10:58 GMT

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Level 2 Developments

Level 2 Developments

Swamp City

Finish an Era with a Swamp Village which has 500 Village Prosperity

As with the other 500 prosperity developments our first task is to collect ambassadors. The target is to equip the Swamp Giant with one desert ambassador and one forest ambassador (not a swamp ambassador). Doing this will allow the Swamp Giant to place both Great Herbs and Exotic Animals, and earn access to the Reaction and Predator aspects - perfect for upgrades.

From here start to replace resources with great versions. The best approach is to combine a mix of everything. Through the Ocean and forest Giants you can turn the Swamp Giant’s Great Herbs into White Willows, while having these surround Phosphorous is a good way to bulk up your resources.

Proceed to consider Project requirements, place exotic animals outside borders and apply Potent and Great Aspects to resources and, given the time you have, you can easily reach this target.

One thing to remember is to give your village room to expand. If anyone sets up nearby don’t feel rude about squashing them out. This target isn’t small, so we really want as much space as possible to grow.