Reus Strategy Guide

Guide Information

  • Publisher
    Abbey Games
  • Platforms
    Microsoft Windows, PlayStation 4, Xbox One
  • Genre
    God Simulation
  • Guide Release
    30 June 2013
  • Last Updated
    21 March 2018
  • Guide Author
    Andrew Mills

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Level 3 Developments

Level 3 Developments

Canyon City

Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within borders

Ambassadors. Have the Rock Giant acquaint himself with 2 Swamp and 2 Desert Ambassadors and the Swamp Giant grab 2 Desert and 2 Swamp Leaders. Our focus here, as with many level 3 developments, is Iron.

Once you have the required Giant proceed to create you mountain town. Place two mountains, leaving four spaces in between them, and then add a resource on a mountain’s lowest point; the village will set up in between.

Now proceed with the usual high yield tactic of Great Iron on danger spots. Try and use the mountains as Mineral, Animal, Mineral, Animal, Mineral. This way you can create six Iron generating in excess of 100 resources each - these tiles alone will drive three quarters of the required prosperity.